A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)
updated at May 27, 2024, 9:02 p.m.
A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.
updated at May 28, 2024, 12:38 a.m.
Dart Image Library for opening, manipulating, and saving various different image file formats.
updated at May 28, 2024, 3:02 a.m.
Ethereal Legends - An Indie Action RPG built with Unreal Engine 4 for Steam, PS4, and Xbox One.
updated at May 28, 2024, 3:11 a.m.
2d - 3d game and interactive application develepment kit
updated at May 28, 2024, 4:34 a.m.
A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.
updated at May 28, 2024, 4:49 a.m.
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
updated at May 28, 2024, 5:49 a.m.
Library for implementing OpenGL accelerated Qt (Quick) C++ UI components.
updated at May 28, 2024, 6:55 a.m.
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
updated at May 28, 2024, 7:05 a.m.
Collision Detection & Response in JavaScript
updated at May 28, 2024, 7:42 a.m.
Tiny Polygon Partitioning and Triangulation Library
updated at May 28, 2024, 8:06 a.m.
Embedded Scripting Language Designed for C++
updated at May 28, 2024, 9:44 a.m.