macroquad by not-fl3

Cross-platform game engine in Rust.

created at Jan. 8, 2020, 7:01 p.m.

Rust

35 -1

3,229 +25

314 +1

GitHub
kiss3d by sebcrozet

Keep it simple, stupid 3d graphics engine for Rust.

created at June 15, 2013, 7:41 a.m.

Rust

34 +0

1,487 +0

173 +0

GitHub
stencyl-engine by Stencyl

Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.

created at May 5, 2013, 7:50 a.m.

Haxe

34 +0

190 -1

45 +1

GitHub
portaudio by PortAudio

PortAudio is a cross-platform, open-source C language library for real-time audio input and output.

created at Sept. 24, 2020, 1:07 a.m.

C

34 +0

1,433 +4

295 -1

GitHub
cista by felixguendling

Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.

created at Nov. 25, 2018, 3:22 p.m.

C++

34 +0

1,779 +4

113 +0

GitHub
zimjs by danzen

ZIM JavaScript Canvas Framework - Code Creativity! Interactive Media For All.

created at Nov. 25, 2014, 3:28 a.m.

JavaScript

34 +0

504 -2

47 +0

GitHub
korge by korlibs

KorGE Game Engine. Multiplatform Kotlin Game Engine

created at Jan. 26, 2017, 7:56 a.m.

Kotlin

33 +0

2,492 +12

122 +0

GitHub
qnanopainter by QUItCoding

Library for implementing OpenGL accelerated Qt (Quick) C++ UI components.

created at Dec. 5, 2015, 8:14 p.m.

C

33 +0

394 +1

77 +0

GitHub
FamiStudio by BleuBleu

FamiStudio NES Music Editor

created at July 31, 2019, 6:09 a.m.

C#

33 +0

1,590 +7

100 +2

GitHub
IsoVoxel by tommyettinger

Generates isometric pixel art from MagicaVoxel .vox files

created at June 14, 2014, 5:27 p.m.

C#

33 +0

344 +0

25 +0

GitHub
skylicht-engine by skylicht-lab

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.

created at Nov. 11, 2019, 1:34 p.m.

C++

32 +0

665 +0

52 +0

GitHub
sdf by fogleman

Simple SDF mesh generation in Python

created at Jan. 19, 2021, 4:39 a.m.

Python

32 +0

1,584 +1

130 +0

GitHub
zui by armory3d

Immediate Mode User Interface

created at July 19, 2015, 6:02 a.m.

Haxe

32 +0

315 +0

63 +0

GitHub
incbin by graphitemaster

Include binary files in C/C++

created at Feb. 3, 2015, 12:21 a.m.

C

31 +0

959 +2

90 +1

GitHub
OIS by wgois

Official OIS repository. Object oriented Input System

created at Aug. 31, 2012, 8:49 a.m.

C++

31 +0

257 +0

87 +0

GitHub
zig-gamedev by zig-gamedev

Development repo for @zig-gamedev libs and sample applications

created at July 16, 2021, 2:14 p.m.

C

31 -1

2,203 +10

172 +4

GitHub
leva by react-spring

🌋 React-first components GUI

created at Nov. 7, 2020, 7:01 p.m.

TypeScript

31 +0

4,891 +9

197 +0

GitHub
nCine by nCine

A cross-platform 2D game engine

created at May 28, 2019, 5:31 p.m.

C++

31 +0

1,053 +4

62 -1

GitHub
enigma-dev by enigma-dev

The Extensible Non-Interpreted Game Maker Augmentation.

created at Jan. 31, 2012, 10:51 p.m.

C++

31 +0

338 +1

120 +0

GitHub
cinolib by mlivesu

A generic programming header only C++ library for processing polygonal and polyhedral meshes

created at Aug. 16, 2017, 6:41 a.m.

C++

31 +0

893 +5

98 +1

GitHub