A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.
created at Dec. 3, 2015, 9:34 a.m.
3D FPS game engine with full dynamic lighting and shadows
created at Feb. 10, 2016, 9:13 p.m.
My list of awesome pixi.js related parties
created at Feb. 13, 2017, 6:23 a.m.
💬 Portable GUI dialogs library, C++11, single-header
created at Oct. 12, 2018, 11:04 a.m.
Dock Spawn is a web based dock layout engine that aids in creating flexible user interfaces by enabling panels to be docked on the screen similar to Visual Studio IDE
created at Aug. 12, 2012, 10:19 a.m.
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
created at Feb. 10, 2018, 3 p.m.
A curated list of awesome Electron alternatives.
created at Aug. 27, 2019, 7:39 p.m.
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
created at July 18, 2021, 4:16 p.m.