AVA by r-lyeh-archived

A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.

created at Dec. 3, 2015, 9:34 a.m.

C

28 +0

336 +0

27 +0

GitHub
limonEngine by enginmanap

3D FPS game engine with full dynamic lighting and shadows

created at Feb. 10, 2016, 9:13 p.m.

C++

28 +0

579 -1

57 +0

GitHub
awesome-pixijs by cursedcoder

My list of awesome pixi.js related parties

created at Feb. 13, 2017, 6:23 a.m.

Unknown languages

27 +0

720 +1

46 +0

GitHub
widgets by dojo

rocket Dojo - UI widgets.

created at Jan. 24, 2017, 12:55 p.m.

TypeScript

27 +0

88 +0

66 +0

GitHub
GeonBit.UI by RonenNess

UI system for MonoGame projects.

created at Dec. 17, 2016, 3:50 p.m.

C#

27 +0

466 -1

63 +0

GitHub
portable-file-dialogs by samhocevar

💬 Portable GUI dialogs library, C++11, single-header

created at Oct. 12, 2018, 11:04 a.m.

C++

27 +0

1,033 +3

99 +0

GitHub
dock-spawn by coderespawn

Dock Spawn is a web based dock layout engine that aids in creating flexible user interfaces by enabling panels to be docked on the screen similar to Visual Studio IDE

created at Aug. 12, 2012, 10:19 a.m.

JavaScript

27 +0

257 +1

77 +0

GitHub
DefaultEcs by Doraku

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

created at Feb. 10, 2018, 3 p.m.

C#

27 +0

655 +1

62 +0

GitHub
gameBase by deepnight

Base structure for my games, using Heaps framework and Haxe language.

created at Dec. 10, 2018, 6:02 p.m.

Haxe

27 +0

601 +0

147 +1

GitHub
haxeui-core by haxeui

The core library of the HaxeUI framework

created at Jan. 14, 2016, 10:36 a.m.

Haxe

27 +0

340 +0

71 +0

GitHub
ruby2d by ruby2d

🎨 The Ruby 2D gem

created at Oct. 5, 2015, 12:13 a.m.

Ruby

26 +0

638 -3

75 +0

GitHub
beep by faiface

A little package that brings sound to any Go application. Suitable for playback and audio-processing.

created at July 14, 2017, 4:29 p.m.

Go

26 +0

2,055 +0

151 +0

GitHub
pl_mpeg by phoboslab

Single file C library for decoding MPEG1 Video and MP2 Audio

created at June 11, 2019, 7:40 a.m.

C

26 +0

774 +12

57 +0

GitHub
picogl.js by tsherif

A minimal WebGL 2 rendering library

created at Feb. 13, 2017, 9:32 a.m.

JavaScript

26 +0

788 +0

68 +0

GitHub
awesome-electron-alternatives by sudhakar3697

A curated list of awesome Electron alternatives.

created at Aug. 27, 2019, 7:39 p.m.

Unknown languages

26 +0

1,590 +2

70 +0

GitHub
kengine by phisko

Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

created at April 30, 2017, 5:50 p.m.

C++

26 +0

601 +0

32 +0

GitHub
pixelbox by cstoquer

A sandbox framework to fast-prototype tile-based games in HTML5 and JavaScript

created at Jan. 13, 2016, 2:33 p.m.

JavaScript

25 +0

470 +0

35 +0

GitHub
miniquad by not-fl3

Cross platform rendering in Rust

created at Dec. 21, 2019, 1:27 a.m.

Rust

25 +0

1,529 +5

173 +1

GitHub
SDF by CedricGuillemet

Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field

created at July 18, 2021, 4:16 p.m.

Unknown languages

25 +0

646 +4

23 +0

GitHub
tweeny by mobius3

A modern C++ tweening library

created at July 17, 2016, 4:52 a.m.

C++

24 +0

735 +0

52 +0

GitHub