Samples by EvergineTeam

This repository contains all the official samples of Evergine.

created at Nov. 13, 2020, 12:29 p.m.

Unknown languages

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Arch by genaray

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

created at Oct. 13, 2022, 5:18 p.m.

C#

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GoblinPhysics by chandlerprall

Collision Detection & Response in JavaScript

created at March 26, 2013, 3:34 a.m.

JavaScript

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CrossWindow by alaingalvan

💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.

created at April 17, 2018, 5:48 p.m.

C++

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FlatRedBall by vchelaru

Cross-platform 2D game engine focused on ultimate productivity built in .NET

created at Jan. 14, 2016, 12:49 a.m.

C#

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windowjs by windowjs

Window.js is an open-source Javascript runtime for desktop graphics programming.

created at Nov. 30, 2021, 6:29 p.m.

JavaScript

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2,253 -1

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VisualScriptEngine by kovacsv

A C++ visual scripting engine designed for embedding.

created at Dec. 7, 2017, 7:57 p.m.

C++

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edyn by xissburg

Edyn is a real-time physics engine organized as an ECS.

created at Oct. 18, 2019, 5:31 p.m.

C++

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cegui by cegui

Crazy Eddie's GUI library is a versatile, fast, adjustable, multi-platform, C++ library for creating graphical user interfaces for games and rendering applications

created at Jan. 9, 2020, 8:15 a.m.

C++

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blah by NoelFB

A small 2d c++ game framework

created at Aug. 26, 2020, 7:03 a.m.

C++

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three-projected-material by marcofugaro

📽 Three.js Material which lets you do Texture Projection on a 3d Model

created at Dec. 12, 2019, 4:12 p.m.

JavaScript

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Lumino by LuminoEngine

Lumino is a framework for building real-time graphics applications.

created at May 19, 2015, 2:20 p.m.

C++

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Aether.Physics2D by tainicom

2D collision detection system.

created at April 2, 2017, 3:37 p.m.

C#

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actuate by openfl

Actuate is a flexible, fast "tween" library for animations in Haxe

created at Jan. 18, 2012, 4:15 a.m.

Haxe

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hide by HeapsIO

Heaps IDE

created at June 25, 2017, 2:19 p.m.

Haxe

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ApusGameEngine by Cooler2

An open source Delphi/Pascal game engine

created at March 4, 2020, 4:23 p.m.

Pascal

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sound by pixijs

WebAudio API playback library, with filters. Modern audio playback for modern browsers.

created at Feb. 3, 2017, 5:41 p.m.

TypeScript

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awesome-demoscene by psykon

A list of demoscene related tools, code and ressources.

created at July 15, 2021, 7:53 p.m.

Unknown languages

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THREE-CustomShaderMaterial by FarazzShaikh

Extend Three.js standard materials with your own shaders!

created at Aug. 17, 2020, 12:34 p.m.

TypeScript

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SteamWrap by larsiusprime

Haxe native extension for the Steam API

created at Feb. 6, 2016, 2:35 a.m.

Haxe

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