flow by sunag

JavaScript UI library

created at Oct. 17, 2021, 5:11 p.m.

HTML

4 +0

88 +1

15 +0

GitHub
zimjs by danzen

ZIM JavaScript Canvas Framework - Code Creativity! Interactive Media For All.

created at Nov. 25, 2014, 3:28 a.m.

JavaScript

33 +0

474 +1

47 +0

GitHub
Fyrox by FyroxEngine

3D and 2D game engine written in Rust

created at March 30, 2019, 6:35 p.m.

Rust

100 +1

7,403 +24

335 +2

GitHub
MiniPixel by fabioarnold

A tiny pixel art editor

created at Dec. 2, 2021, 6:23 p.m.

Zig

9 +0

163 +0

10 +0

GitHub
ldtk by deepnight

Modern, lightweight and efficient 2D level editor

created at May 29, 2020, 9:39 a.m.

Haxe

43 +0

3,219 +5

178 +1

GitHub
nodl by emilwidlund

A framework for computational node graphs.

created at Jan. 10, 2023, 3:40 p.m.

TypeScript

12 +0

1,549 +4

34 +1

GitHub
neo by lo-th

Ultimate timeline

created at June 25, 2015, 8:31 a.m.

JavaScript

10 +0

277 -1

16 +0

GitHub
starling by openfl

Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe

created at Sept. 4, 2014, 2:30 p.m.

Haxe

35 +0

236 +1

67 +0

GitHub
three-mesh-ui by felixmariotto

⏹ Make VR user interfaces for Three.js

created at April 22, 2020, 4:01 p.m.

JavaScript

23 +0

1,240 +2

130 +0

GitHub
hexCore by DoclerLabs

Modular MVC framework written in Haxe

created at Oct. 20, 2015, 11:36 a.m.

Haxe

20 +0

7 +0

6 +0

GitHub
dock-spawn by coderespawn

Dock Spawn is a web based dock layout engine that aids in creating flexible user interfaces by enabling panels to be docked on the screen similar to Visual Studio IDE

created at Aug. 12, 2012, 10:19 a.m.

JavaScript

27 +0

255 +0

76 +0

GitHub
GASM by HacksawStudios

Framework agnostic EntityComponent System for Haxe

created at March 5, 2018, 12:20 p.m.

Haxe

6 +0

20 +0

2 +0

GitHub
limonEngine by enginmanap

3D FPS game engine with full dynamic lighting and shadows

created at Feb. 10, 2016, 9:13 p.m.

C++

28 +0

575 +3

57 +1

GitHub
Razix by Pikachuxxxx

High Performance Game Engine for Production Pipeline

created at July 1, 2020, 12:53 p.m.

C++

14 +0

410 +2

26 +0

GitHub
delaunator-cpp by soerendd

A really fast C++ library for Delaunay triangulation of 2D points

created at Aug. 5, 2019, 12:35 p.m.

C++

1 +0

0 +0

1 +0

GitHub
cute_framework by RandyGaul

The *cutest* framework out there for creating 2D games in C++!

created at March 15, 2019, 11:21 p.m.

C

11 +0

483 +1

27 +0

GitHub
WebGL2Samples by WebGLSamples

Short and easy to understand samples demonstrating WebGL 2 features

created at Nov. 24, 2015, 1:51 a.m.

HTML

59 +0

1,006 +1

143 +0

GitHub
nme by haxenme

A cross-platform native backend for Haxe projects

created at July 14, 2012, 10:19 p.m.

C

53 +0

475 +0

122 +0

GitHub
armory by armory3d

3D Engine with Blender Integration

created at Oct. 29, 2015, 6:27 p.m.

Python

156 +0

3,016 +6

317 +0

GitHub
orx by orx

ORX: Portable Game Engine

created at July 26, 2015, 5:15 a.m.

C

55 +0

1,351 +3

98 +0

GitHub