jngl by jhasse

Easy to use cross-platform 2D game library for C++

created at Jan. 31, 2011, 8:07 p.m.

C++

10 +0

218 +1

17 +0

GitHub
neo by lo-th

Ultimate timeline

created at June 25, 2015, 8:31 a.m.

JavaScript

10 +0

278 +0

16 +0

GitHub
swissgl by google

SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural visualizations or simulations.

created at Feb. 6, 2023, 5:33 p.m.

JavaScript

10 +0

1,118 +1

38 +0

GitHub
DotRecast by ikpil

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

created at March 14, 2023, 4:52 a.m.

C#

10 +0

413 +2

60 +0

GitHub
pixi by foxnne

Pixel art editor made with Zig.

created at June 17, 2021, 5:43 p.m.

Zig

10 -1

596 +16

18 +0

GitHub
pencil.js by pencil-js

✏️ Nice modular interactive 2D drawing library

created at Feb. 17, 2018, 1:43 p.m.

JavaScript

10 +0

267 +0

22 +0

GitHub
NeoAxisEngine by NeoAxis

A versatile real-time platform for making 3D, 2D games and apps.

created at June 23, 2020, 3:19 a.m.

C#

10 +0

175 -1

38 +0

GitHub
awesome-demoscene by psykon

A list of demoscene related tools, code and ressources.

created at July 15, 2021, 7:53 p.m.

Unknown languages

10 +0

262 +0

7 +0

GitHub
hxmath by tbrosman

A math library for Haxe.

created at July 10, 2014, 6:14 a.m.

Haxe

9 +0

91 +0

10 +0

GitHub
tinydng by syoyo

Header-only Tiny DNG/TIFF loader and writer in C++

created at Aug. 28, 2016, 5:32 a.m.

C

9 +0

140 +1

29 +0

GitHub
shader-park-core by shader-park

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

created at June 17, 2019, 6:01 p.m.

JavaScript

9 +0

710 +0

20 +0

GitHub
generator by ilmola

A procedural geometry generation library for C++11

created at July 18, 2015, 1:45 p.m.

C++

9 +0

205 +0

26 +0

GitHub
dock-spawn-ts by node-projects

A TypeScript HTML Docking Framework (fork of dock-spawn)

created at May 26, 2019, 8:47 p.m.

JavaScript

9 +1

119 +1

27 +0

GitHub
ecx by eliasku

ECX is Entity Component System framework for Haxe

created at July 2, 2016, 9:51 a.m.

Haxe

9 +0

52 +0

10 +0

GitHub
kira by tesselode

Library for expressive game audio.

created at July 27, 2020, 5:35 a.m.

Rust

9 +0

825 +7

40 +0

GitHub
MonoGame.Forms by BlizzCrafter

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

created at Nov. 9, 2017, 8:45 p.m.

C#

9 +0

273 +1

28 +0

GitHub
MiniPixel by fabioarnold

A tiny pixel art editor

created at Dec. 2, 2021, 6:23 p.m.

Zig

9 +0

163 +0

10 +0

GitHub
armorlab by armory3d

Moved to https://github.com/armory3d/armortools/tree/main/armorlab

created at Oct. 22, 2020, 8:25 a.m.

Haxe

9 +0

169 +0

18 +0

GitHub
Rootex by sdslabs

An advanced C++ 3D game engine powering an in-production game yet to be announced

created at June 6, 2019, 4:05 p.m.

C++

8 +0

211 +0

33 +0

GitHub
StratusGFX by KTStephano

Realtime 3D rendering engine

created at Feb. 17, 2019, 3:56 a.m.

C++

8 +0

624 +5

30 +1

GitHub