Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
updated at June 2, 2024, 5:17 a.m.
A single-header ANSI C immediate mode cross-platform GUI library
updated at June 2, 2024, 4:43 a.m.
Main monorepo for @zig-gamedev libs and example applications
updated at June 2, 2024, 4:31 a.m.