tween.js by tweenjs

JavaScript/TypeScript animation engine

created at May 28, 2010, 2:24 p.m.

TypeScript

215 +0

9,674 +12

1,401 +0

GitHub
gimp by GNOME

Read-only mirror of https://gitlab.gnome.org/GNOME/gimp

created at June 3, 2012, 1:37 p.m.

C

213 +0

4,587 +10

662 +6

GitHub
WebGL-Fluid-Simulation by PavelDoGreat

Play with fluids in your browser (works even on mobile)

created at Aug. 22, 2017, 9:30 p.m.

JavaScript

213 +0

14,329 +53

1,645 +6

GitHub
Tone.js by Tonejs

A Web Audio framework for making interactive music in the browser.

created at March 11, 2014, 4:56 a.m.

TypeScript

213 +0

13,162 +11

953 +1

GitHub
DOOM-3 by id-Software

Doom 3 GPL source release

created at Feb. 1, 2012, 2:52 a.m.

C++

208 +0

2,945 +4

679 +2

GitHub
Torque3D by GarageGames

MIT Licensed Open Source version of Torque 3D from GarageGames

created at Sept. 18, 2012, 8:33 p.m.

C++

207 +0

3,348 -1

1,201 +0

GitHub
react-three-fiber by react-spring

🇨🇭 A React renderer for Three.js

created at Feb. 25, 2019, 2:31 p.m.

TypeScript

205 +2

26,232 +48

1,493 +4

GitHub
NAudio by naudio

Audio and MIDI library for .NET

created at Feb. 15, 2015, 3:08 p.m.

C#

205 +0

5,311 +6

1,087 +0

GitHub
panda3d by panda3d

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

created at Sept. 30, 2013, 10:20 a.m.

C++

201 +0

4,301 +8

772 +0

GitHub
jmonkeyengine by jMonkeyEngine

A complete 3-D game development suite written in Java.

created at March 20, 2014, 10:29 p.m.

Java

201 +0

3,715 +1

1,109 +1

GitHub
ATF by SonyWWS

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

created at Feb. 14, 2014, 7:02 p.m.

C#

199 +0

1,888 +0

263 +0

GitHub
uno by unoplatform

Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.

created at May 7, 2018, 11:52 a.m.

C#

197 +0

8,461 +9

686 +1

GitHub
react-spring by react-spring

✌️ A spring physics based React animation library

created at March 7, 2018, 3:39 p.m.

TypeScript

195 +0

27,551 +37

1,170 +2

GitHub
jerryscript by jerryscript-project

Ultra-lightweight JavaScript engine for the Internet of Things.

created at April 3, 2015, 1:10 a.m.

C

194 +0

6,845 +7

663 +0

GitHub
stride by stride3d

Stride Game Engine (formerly Xenko)

created at June 8, 2018, 5:25 a.m.

C#

188 +1

6,255 +21

907 +2

GitHub
amethyst by amethyst

Data-oriented and data-driven game engine written in Rust

created at Dec. 21, 2015, 9:59 a.m.

Rust

185 +0

7,979 +2

748 -1

GitHub
cpp-httplib by yhirose

A C++ header-only HTTP/HTTPS server and client library

created at Sept. 22, 2012, 2:38 a.m.

C++

183 +0

12,001 +36

2,183 +5

GitHub
gpuweb by gpuweb

Where the GPU for the Web work happens!

created at Feb. 10, 2017, 1:17 a.m.

Bikeshed

182 -1

4,627 +9

302 +0

GitHub
magnum by mosra

Lightweight and modular C++11 graphics middleware for games and data visualization

created at Dec. 19, 2010, 10:19 p.m.

C++

180 +0

4,679 +1

434 +0

GitHub
krita by KDE

Krita is a free and open source cross-platform application that offers an end-to-end solution for creating digital art files from scratch built on the KDE and Qt frameworks.

created at Oct. 9, 2015, 7:24 p.m.

C++

179 +0

6,723 +29

554 +3

GitHub