Cross Platform Professional Procedural Terrain Generation & Texturing Tool
created at Sept. 12, 2021, 6:01 p.m.
SDK for building cross-platform desktop apps in ANSI-C
created at Sept. 8, 2021, 3:54 p.m.
A powerful and cross-platform audio engine, optimized for games.
created at Aug. 15, 2021, 12:20 p.m.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
created at Aug. 12, 2021, 2:12 p.m.
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
created at July 18, 2021, 4:16 p.m.
Main monorepo for @zig-gamedev libs and example applications
created at July 16, 2021, 2:14 p.m.
A list of demoscene related tools, code and ressources.
created at July 15, 2021, 7:53 p.m.
The TAO of cross-platform windowing. A library in Rust built for Tauri.
created at May 3, 2021, 2:40 a.m.
📦 Download CC0 assets ready to use in your next 3D Project
created at April 30, 2021, 6:58 p.m.
A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.
created at March 15, 2021, 6:13 a.m.
Single-header C library for generating vertices for rendering text
created at March 13, 2021, 4:55 a.m.
a compilation of commercially usable game ready retro style 3d graphic assets
created at March 3, 2021, 10:58 p.m.