Lumino by LuminoEngine

Lumino is a framework for building real-time graphics applications.

created at May 19, 2015, 2:20 p.m.

C++

16 +0

202 +0

14 +0

GitHub
JoltPhysics.js by jrouwe

Port of JoltPhysics to JavaScript using emscripten

created at Sept. 2, 2022, 1:23 p.m.

C++

7 +0

199 +2

14 +0

GitHub
kool by fabmax

An OpenGL / WebGPU engine for Desktop JVM, Android and Javascript written in Kotlin

created at Feb. 9, 2017, 10:53 p.m.

Kotlin

14 +0

257 +1

15 +0

GitHub
is-Engine by Is-Daouda

C++, SDL 2 and SFML game engine that allows to create games on Web (HTML 5), Mobile and PC.

created at Dec. 29, 2018, 3:01 p.m.

C

14 +0

193 +1

15 +0

GitHub
flow by sunag

JavaScript UI library

created at Oct. 17, 2021, 5:11 p.m.

HTML

4 +0

87 +1

15 +0

GitHub
3DreamEngine by 3dreamengine

3DreamEngine is an *awesome* 3d engine for LÖVE.

created at March 30, 2019, 9:17 p.m.

Lua

18 +0

356 +2

15 +0

GitHub
spine-hx by jeremyfa

Spine runtime for Haxe automatically converted from the official Java/libgdx runtime

created at Sept. 29, 2016, 1:03 p.m.

Haxe

12 +0

56 +0

15 +0

GitHub
guify by colejd

A simple GUI for inspecting and changing JavaScript variables

created at Aug. 11, 2017, 6:30 a.m.

JavaScript

5 +0

280 +0

15 +0

GitHub
becsy by LastOliveGames

A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.

created at March 15, 2021, 6:13 a.m.

TypeScript

13 +0

181 +0

16 +0

GitHub
Mesekai by Neleac

real-time motion tracking avatar and world web application

created at Jan. 11, 2022, 9:09 p.m.

JavaScript

2 +0

32 +0

16 +0

GitHub
neo by lo-th

Ultimate timeline

created at June 25, 2015, 8:31 a.m.

JavaScript

10 +0

278 +0

16 +0

GitHub
RedGL2 by redcamel

RedGL - Javascript 3D library (webgl)

created at March 14, 2018, 12:38 a.m.

JavaScript

10 +0

154 +1

16 +0

GitHub
zig-upaya by prime31

Zig-based framework for creating game tools and helper apps

created at July 27, 2020, 2:51 a.m.

Zig

6 +0

128 +0

16 +0

GitHub
glimmer by AndyObtiva

DSL Framework consisting of a DSL Engine and a Data-Binding Library used in Glimmer DSL for SWT (JRuby Desktop Development GUI Framework), Glimmer DSL for Opal (Pure Ruby Web GUI), Glimmer DSL for LibUI (Prerequisite-Free Ruby Desktop Development GUI Library), Glimmer DSL for Tk (Ruby Tk Desktop Development GUI Library), Glimmer DSL for GTK (Ruby-GNOME Desktop Development GUI Library), Glimmer DSL for XML (& HTML), and Glimmer DSL for CSS

created at Dec. 4, 2008, 7:24 p.m.

Ruby

11 +0

514 +2

17 +0

GitHub
gmscript by publicrepo

Embedded scripting language for C++ apps, tools and games

created at Feb. 22, 2015, 5:11 a.m.

C++

14 +0

143 +0

17 +0

GitHub
jngl by jhasse

Easy to use cross-platform 2D game library for C++

created at Jan. 31, 2011, 8:07 p.m.

C++

10 +0

217 +1

17 +0

GitHub
libgamepad by mtwilliams

video game Cross-platform library for gamepad input. MIT licensed.

created at July 4, 2014, 10:06 p.m.

C

6 +0

22 +0

18 +0

GitHub
GoblinPhysics by chandlerprall

Collision Detection & Response in JavaScript

created at March 26, 2013, 3:34 a.m.

JavaScript

18 +0

146 +0

18 +0

GitHub
armorlab by armory3d

Moved to https://github.com/armory3d/armortools/tree/main/armorlab

created at Oct. 22, 2020, 8:25 a.m.

Haxe

9 +0

169 +0

18 +0

GitHub
pixi by foxnne

Pixel art editor made with Zig.

created at June 17, 2021, 5:43 p.m.

Zig

11 +0

580 +23

18 +0

GitHub