pixi by foxnne

Pixel art editor made with Zig.

created at June 17, 2021, 5:43 p.m.

Zig

11 +0

580 +23

18 +0

GitHub
known-folders by ziglibs

Provides access to well-known folders across several operating systems

created at May 18, 2020, 9:48 p.m.

Zig

10 +0

207 +2

20 +0

GitHub
sokol_gp by edubart

Minimal modern efficient cross platform 2D graphics painter in C

created at May 25, 2020, 1:21 p.m.

C

12 +0

406 +5

20 +0

GitHub
ceramic by ceramic-engine

Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects

created at March 10, 2017, 2:08 p.m.

Haxe

18 +0

240 +0

20 +0

GitHub
pico_headers by empyreanx

Single-header, cross-platform libraries for game development

created at Sept. 16, 2021, 9:48 p.m.

C

8 +0

210 +0

20 +0

GitHub
shader-park-core by shader-park

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

created at June 17, 2019, 6:01 p.m.

JavaScript

9 +0

710 +5

20 +1

GitHub
kraft by BeRo1985

Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.

created at June 13, 2015, 3:57 p.m.

Pascal

22 +0

101 +0

20 -1

GitHub
SDF by CedricGuillemet

Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field

created at July 18, 2021, 4:16 p.m.

Unknown languages

24 +0

608 +1

21 +0

GitHub
haxebullet by armory3d

Bullet 3D Physics for Haxe

created at Feb. 10, 2015, 6 p.m.

C++

13 +0

95 +0

21 +0

GitHub
pencil.js by pencil-js

✏️ Nice modular interactive 2D drawing library

created at Feb. 17, 2018, 1:43 p.m.

JavaScript

10 +0

267 +0

22 +0

GitHub
market by react-spring

📦 Download CC0 assets ready to use in your next 3D Project

created at April 30, 2021, 6:58 p.m.

JavaScript

12 +0

250 +1

22 +0

GitHub
NomadECS by taurheim

NomadECS - An entity component system implementation

created at Aug. 1, 2018, 8:36 p.m.

C++

4 +0

182 +0

22 +0

GitHub
supernova by supernovaengine

Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design

created at July 29, 2016, 11:49 p.m.

C++

13 +0

229 +2

22 +0

GitHub
Monofoxe by Martenfur

Foxes made Monogame easy.

created at June 26, 2019, 10:18 a.m.

C#

12 +0

388 +0

23 +0

GitHub
Scrawl-canvas by KaliedaRik

Responsive, interactive and more accessible HTML5 canvas elements. Scrawl-canvas is a JavaScript library designed to make using the HTML5 canvas element easier, and more fun

created at Sept. 1, 2013, 10:38 a.m.

JavaScript

8 +0

313 +1

24 +0

GitHub
delabella by msokalski

2D Delaunay triangulation (dela) - super stable (bella!)

created at July 18, 2018, 4:22 p.m.

C++

10 +0

212 +1

24 +1

GitHub
ecs by Leopotam

None

created at March 21, 2022, 6:44 p.m.

C#

6 +0

178 +1

24 +0

GitHub
IsoVoxel by tommyettinger

Generates isometric pixel art from MagicaVoxel .vox files

created at June 14, 2014, 5:27 p.m.

C#

33 +0

345 +0

25 +0

GitHub
any-lite by martinmoene

any lite - A C++17-like any, a type-safe container for single values of any type for C++98, C++11 and later in a single-file header-only library

created at Oct. 12, 2016, 12:43 p.m.

C++

6 +0

132 +0

25 +0

GitHub
AVA by r-lyeh-archived

A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.

created at Dec. 3, 2015, 9:34 a.m.

C

28 +0

333 +0

26 +0

GitHub