A framework for building native applications using React
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Godot Engine – Multi-platform 2D and 3D game engine
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Protocol Buffers - Google's data interchange format
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Emscripten: An LLVM-to-WebAssembly Compiler
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FlatBuffers: Memory Efficient Serialization Library
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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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A C++ header-only HTTP/HTTPS server and client library
created at Sept. 22, 2012, 2:38 a.m.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
created at June 3, 2015, 9:34 p.m.
The 2013 edition of the Source SDK
created at June 26, 2013, 10:21 p.m.