framework by aurelia

The Aurelia 1 framework entry point, bringing together all the required sub-modules of Aurelia.

created at Dec. 10, 2014, 7:22 p.m.

TypeScript

396 +0

11,746 -1

630 +0

GitHub
waveform-playlist by naomiaro

Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.

created at Feb. 12, 2013, 12:37 a.m.

JavaScript

64 +0

1,423 +0

282 +0

GitHub
tuna by Theodeus

An audio effects library for the Web Audio API.

created at Nov. 7, 2012, 11:11 a.m.

JavaScript

52 +0

1,704 +2

126 +0

GitHub
Tone.js by Tonejs

A Web Audio framework for making interactive music in the browser.

created at March 11, 2014, 4:56 a.m.

TypeScript

213 +0

13,151 +5

952 -1

GitHub
widgets by dojo

rocket Dojo - UI widgets.

created at Jan. 24, 2017, 12:55 p.m.

TypeScript

27 +0

87 +0

65 +0

GitHub
konva by konvajs

Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

created at Jan. 9, 2015, 10:14 a.m.

TypeScript

167 +1

10,844 +25

881 +3

GitHub
angular by angular

Deliver web apps with confidence 🚀

created at Sept. 18, 2014, 4:12 p.m.

TypeScript

3,021 -3

94,710 +48

24,678 +26

GitHub
duktape by svaarala

Duktape - embeddable Javascript engine with a focus on portability and compact footprint

created at Jan. 12, 2014, 10:16 p.m.

JavaScript

158 +0

5,837 +1

514 +0

GitHub
Tilengine by megamarc

Free 2D graphics engine with raster effects for retro/classic style game development

created at Sept. 6, 2015, 2:30 p.m.

C

38 +0

780 +8

92 +1

GitHub
castle-engine by castle-engine

Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal

created at Jan. 31, 2015, 2:26 p.m.

Pascal

62 +0

885 +3

124 +2

GitHub
kraft by BeRo1985

Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.

created at June 13, 2015, 3:57 p.m.

Pascal

22 +0

101 +0

20 -1

GitHub
Avalonia by AvaloniaUI

Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

created at Dec. 5, 2013, 8:13 p.m.

C#

466 +0

23,999 +64

2,092 +6

GitHub
NAudio by naudio

Audio and MIDI library for .NET

created at Feb. 15, 2015, 3:08 p.m.

C#

205 +0

5,305 +13

1,087 +2

GitHub
opentk by opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

created at Nov. 12, 2013, 1:34 a.m.

C#

149 +0

3,105 +6

627 +1

GitHub
Nez by prime31

Nez is a free 2D focused framework that works with MonoGame and FNA

created at Feb. 8, 2016, 6:09 p.m.

C#

59 +0

1,732 +4

351 +0

GitHub
mono by mono

Mono open source ECMA CLI, C# and .NET implementation.

created at July 22, 2010, 6:06 p.m.

C#

532 +1

10,877 +8

3,801 -1

GitHub
flatbuffers by google

FlatBuffers: Memory Efficient Serialization Library

created at May 19, 2014, 6:33 p.m.

C++

643 +2

22,144 +47

3,170 +8

GitHub
ktx by libktx

Kotlin extensions for the libGDX game framework

created at July 1, 2016, 8:40 p.m.

Kotlin

31 +0

1,325 +3

71 +0

GitHub
kotlin by JetBrains

The Kotlin Programming Language.

created at Feb. 13, 2012, 5:29 p.m.

Kotlin

1,489 +0

47,687 +42

5,621 +4

GitHub
lwjgl3 by LWJGL

LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

created at Dec. 23, 2012, 3:40 p.m.

Java

161 -1

4,622 +9

626 +5

GitHub