GMS2.3+ example project showing how to build simple 3d world models from a 2d grid in the style of SSI Gold Box, Eye Of the Beholder, Etrian Odyssey, etc.
updated at Jan. 31, 2023, 7:05 a.m.
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
updated at May 11, 2023, 11:13 p.m.
Promise-like callback chaining for GameMaker
updated at Oct. 3, 2023, 8:06 a.m.
GameMaker Studio 2 plugin for gamepad vibration
updated at Jan. 6, 2024, 12:35 p.m.
Audio External Manager for GameMaker Studio 2.3+
updated at March 12, 2024, 10:42 a.m.
Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
updated at March 27, 2024, 3:44 p.m.
A simplistic particle system that is automagically cleaned up
updated at March 31, 2024, 11:42 p.m.
An engine making it easy to implement waves of enemies in your game
updated at May 24, 2024, 12:49 a.m.
Very experimental. Made mostly for a game project for visuals, never ended up using it.
updated at July 15, 2024, 12:41 p.m.