Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
created at Sept. 5, 2015, 7:52 p.m.
Built-in particle system for GameMaker, that uses the particle asset
created at June 7, 2023, 11:08 p.m.
GameMaker Studio 2 plugin for gamepad vibration
created at April 15, 2021, 4:48 p.m.
An extension script for GML providing some OOP features.
created at July 16, 2021, 5:41 p.m.
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
created at April 5, 2019, 4:40 p.m.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
created at Aug. 8, 2021, 4:59 a.m.
Experimental IMNOTGUI rewrite/successor for Gamemaker Studio 2
created at June 13, 2022, 5:57 a.m.
Light Weight Objects for GameMaker Studio 2.3.0
created at Aug. 20, 2020, 1:09 p.m.
An efficient bullet hell library made for Gamemaker Studio 2.3.0.
created at Dec. 29, 2020, 11:19 p.m.
Very experimental. Made mostly for a game project for visuals, never ended up using it.
created at June 10, 2021, 4:30 a.m.
Audio External Manager for GameMaker Studio 2.3+
created at Nov. 15, 2021, 6:43 a.m.
Lightweight framework for signals in GameMaker Studio 2.3+
created at Sept. 24, 2020, 10:03 p.m.