Light Weight Objects for GameMaker Studio 2.3.0
updated at Dec. 14, 2021, 3:35 p.m.
Experimental IMNOTGUI rewrite/successor for Gamemaker Studio 2
updated at Oct. 9, 2022, 10:58 p.m.
Very experimental. Made mostly for a game project for visuals, never ended up using it.
updated at Nov. 13, 2022, 6 a.m.
GMS2.3+ example project showing how to build simple 3d world models from a 2d grid in the style of SSI Gold Box, Eye Of the Beholder, Etrian Odyssey, etc.
updated at Jan. 31, 2023, 7:05 a.m.
An engine making it easy to implement waves of enemies in your game
updated at March 22, 2023, 9 p.m.
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
updated at May 11, 2023, 11:13 p.m.
Promise-like callback chaining for GameMaker
updated at Oct. 3, 2023, 8:06 a.m.
GameMaker Studio 2 plugin for gamepad vibration
updated at Jan. 6, 2024, 12:35 p.m.
A Library Full of useful scripts for implementing your UI designs in Gamemaker Studio 2
updated at Feb. 11, 2024, 2:18 p.m.
This is my Random Dungeon Generator that is compatible with Game Maker Studio 2.3
updated at Feb. 25, 2024, 10:10 p.m.
Built-in particle system for GameMaker, that uses the particle asset
updated at Feb. 26, 2024, 9:23 p.m.
Audio External Manager for GameMaker Studio 2.3+
updated at March 12, 2024, 10:42 a.m.
An efficient bullet hell library made for Gamemaker Studio 2.3.0.
updated at March 20, 2024, 2:53 a.m.