GML-OOP by Mtax-Development

Library of constructors operating primary GameMaker functionalities.

created at May 30, 2020, 10:52 p.m.

Game Maker Language

1 +0

28 +0

0 +0

GitHub
Bronze-Box by cicadian

GMS2.3+ example project showing how to build simple 3d world models from a 2d grid in the style of SSI Gold Box, Eye Of the Beholder, Etrian Odyssey, etc.

created at July 21, 2022, 4:42 p.m.

Yacc

1 +0

1 +0

0 +0

GitHub
meta by nommiin

A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection

created at Aug. 15, 2020, 7:01 a.m.

Game Maker Language

4 +0

7 +0

0 +0

GitHub
Parworks by nkrapivin

Additional functionality for the YYG Steamworks Ext.

created at May 15, 2022, 8:45 a.m.

Game Maker Language

2 +0

3 +0

0 +0

GitHub
A-Star-Pathing by albert-dang

A library for A* pathfinding. Written for easy integration and plug-and-play

created at Oct. 5, 2020, 11:25 a.m.

Game Maker Language

1 +0

7 +0

0 +0

GitHub
matrices by JujuAdams

A collection of matrix handling scripts

created at June 6, 2019, 10:18 a.m.

Game Maker Language

2 +0

4 +0

0 +0

GitHub
Cottonwool by JujuAdams

Safe surfaces for GameMaker Studio 2.3.1

created at Oct. 5, 2020, 6:24 p.m.

Game Maker Language

5 +0

14 +0

0 +0

GitHub
FreeGMScripts by vphoton

A repository of nifty little GameMaker scripts! ♥

created at Sept. 2, 2021, 1:36 a.m.

Unknown languages

1 +0

2 +0

0 +0

GitHub
vim-gml by JafarDakhan

High quality Vim syntax highlighting for Gamemaker studio 2

created at July 15, 2022, 4:53 p.m.

Vim Script

1 +0

5 +0

0 +0

GitHub
zitk by TandyRum1024

Experimental IMNOTGUI rewrite/successor for Gamemaker Studio 2

created at June 13, 2022, 5:57 a.m.

Yacc

2 +0

5 +0

0 +0

GitHub
particles by GamemakerCasts

A simplistic particle system that is automagically cleaned up

created at Sept. 17, 2021, 12:19 p.m.

Yacc

1 +0

6 +0

0 +0

GitHub
http.gml by Sidorakh

A simple http wrapper for GameMaker Studio 2

created at April 25, 2020, 1:22 a.m.

Yacc

3 +0

12 +0

0 +0

GitHub
DanmakuProject by OmegaX1000

An efficient bullet hell library made for Gamemaker Studio 2.3.0.

created at Dec. 29, 2020, 11:19 p.m.

Yacc

2 +0

10 +0

0 +0

GitHub
Broadcast by JulianDicken

An Event Handling library written in gml.

created at Dec. 17, 2021, 12:28 p.m.

Game Maker Language

1 +0

13 +0

0 +0

GitHub
phgen by squircledev

a placeholder asset generation script for Game Maker Studio 2.3+

created at Feb. 12, 2021, 4:45 a.m.

Game Maker Language

1 +0

2 +0

0 +0

GitHub
wavload by nkrapivin

A small example that demonstrates how to externally load .wav files.

created at Oct. 5, 2020, 10:44 a.m.

NSIS

2 +0

6 +0

0 +0

GitHub
gml-highscorer by Grisgram

Highscores & Trophies for your GameMaker Game

created at Aug. 10, 2022, 9:22 a.m.

Game Maker Language

1 +0

5 +0

0 +0

GitHub
Inverse-Kinematics-Extension-for-Gamemaker by tonystr

A library for working with inverse kinematics in GameMaker 2 & 1.4

created at Dec. 3, 2017, 7:49 p.m.

Unknown languages

1 +0

1 +0

0 +0

GitHub
auto-framer by mstop4

🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.

created at April 5, 2019, 4:40 p.m.

Yacc

3 +0

5 +0

0 +0

GitHub
Airkiver by AlubJ

Game File Archive Tool

created at June 9, 2023, 2:43 a.m.

Yacc

1 +0

0 +0

0 +0

GitHub