a node.js plugin to integrate nw.js/electron games with steamworks
created at Nov. 7, 2013, midnight
Real-Time Strategy game 3D engine coded in pure java
created at Aug. 11, 2014, 8:20 a.m.
Indie Turn Based Strategy in Isometric Pixel Art
created at Jan. 20, 2015, 5:50 p.m.
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
created at Sept. 30, 2011, 4:44 p.m.
Automatically exported from code.google.com/p/micropolis
created at March 15, 2015, 10:06 a.m.
Command & Conquer in HTML5/Javascript
created at Jan. 20, 2012, 10:21 p.m.
Main development repository for Rigs of Rods soft-body physics simulator
created at Dec. 17, 2014, 6:09 a.m.
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
created at Aug. 23, 2013, 4:22 p.m.
Wolfenstein 3D for iOS Source Release
created at Jan. 31, 2012, 10:43 p.m.
System Shock (PowerMac version / Official GPL Release)
created at April 5, 2018, 8:53 p.m.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
created at Oct. 18, 2009, 11:14 p.m.