AncientBeast by FreezingMoon

The Turn Based Strategy Game/eSport. Master your beasts! 🐺

created at July 22, 2011, 4:08 p.m.

TypeScript

50 +0

1,679 +5

585 +0

GitHub
Starling-Framework by Gamua

The Cross Platform Game Engine

created at July 24, 2011, 8:11 p.m.

ActionScript

295 +0

2,877 +3

825 -1

GitHub
flixel by HaxeFlixel

Free, cross-platform 2D game engine powered by Haxe and OpenFL

created at July 25, 2011, 1:12 p.m.

Haxe

17 +0

1,990 +4

439 +1

GitHub
Emberwind by operasoftware

HTML5 port of the indie platform game Emberwind.

created at Aug. 4, 2011, 11:56 a.m.

JavaScript

50 +0

261 +0

63 +0

GitHub
tassadar by agoragames

A Starcraft 2 replay parser written in pure Ruby

created at Aug. 5, 2011, 6:31 p.m.

Ruby

34 +0

44 +0

20 +0

GitHub
minetest by minetest

Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation

created at Aug. 7, 2011, 1:48 p.m.

C++

318 +0

10,817 +32

2,031 +1

GitHub
EntityJS by bendangelo

HTML5 entity-component game engine

created at Aug. 23, 2011, 6:27 a.m.

JavaScript

20 +0

186 +0

24 +0

GitHub
missile-command by chadpaulson

Missile Command arcade game clone, written in Lua with LÖVE for Mac OS, Windows and Linux.

created at Sept. 8, 2011, 6:56 a.m.

Lua

4 +0

18 +0

10 +0

GitHub
Unvanquished by Unvanquished

An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

created at Sept. 30, 2011, 4:44 p.m.

C++

52 +0

992 +1

160 +0

GitHub
BrowserQuest by mozilla

DEPRECATED - A HTML5/JavaScript multiplayer game experiment

created at Sept. 30, 2011, 6:47 p.m.

JavaScript

592 +0

9,262 +2

2,857 +1

GitHub
PixelPlatformer by bendangelo

Platformer html5 game developed in Entity.

created at Oct. 12, 2011, 2:10 a.m.

JavaScript

6 +0

25 +0

14 +0

GitHub
gameplay by gameplay3d

Open-source, cross-platform, C++ game engine for creating 2D/3D games.

created at Oct. 13, 2011, 5:46 a.m.

C++

413 +0

4,499 +4

1,307 +1

GitHub
Aquaria by AquariaOSE

Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.

created at Nov. 7, 2011, 10:31 a.m.

C

32 +0

298 +0

82 +0

GitHub
Wizznic by DusteDdk

Most awesome puzzle game

created at Nov. 13, 2011, 1:26 p.m.

C

10 +0

40 +0

21 +0

GitHub
doom3.gpl by TTimo

Doom 3 GPL source release

created at Nov. 22, 2011, 9:27 p.m.

C++

244 +0

4,517 +0

1,696 +0

GitHub
Quasi-Engine by INdT

Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.

created at Nov. 23, 2011, 9:18 p.m.

C++

15 +0

55 +0

22 +0

GitHub
voxeliq by bonesoul

voxeliq is an open source block-based game engine implementation developed with C#

created at Nov. 24, 2011, 3:58 p.m.

C#

35 +0

163 +0

43 +0

GitHub
anagramica by binarymax

Anagramica

created at Dec. 3, 2011, 5:15 p.m.

JavaScript

2 +0

8 +0

8 +0

GitHub
raceintospace by raceintospace

This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.

created at Dec. 19, 2011, 8:31 p.m.

C++

21 +0

175 +1

47 +0

GitHub
Commander-Genius by gerstrong

Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius

created at Dec. 30, 2011, 10:58 a.m.

C++

25 +0

195 +0

36 +0

GitHub