Room for Change - Randomly generated action RPG
created at Nov. 2, 2013, 10:54 a.m.
Animated console version of the 2048 game
created at Sept. 28, 2014, 3 p.m.
"Pop, Pop, Win!" is an implementation of Minesweeper in Dart.
created at Oct. 8, 2012, 12:24 a.m.
An open source, cross-platform game engine designed for indie developers.
created at Sept. 22, 2014, 4:15 p.m.
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
created at Dec. 19, 2011, 8:31 p.m.
Simple adventure game written in HTML, CSS and JS.
created at April 19, 2012, 7:44 a.m.
PolyBranch is a minimalist 3D game. Dodging branches may seem easy at first, but how long can you hold up as you approach terminal velocity?
created at Oct. 31, 2012, 4:01 a.m.
Demo Game for Mobile HTML5 Game Development
created at Feb. 1, 2012, 2:16 a.m.
3D engine completely written in HTML5 without OpenGL
created at June 27, 2012, 11:12 a.m.
A puzzle game with bridges, houses, tolls, and subways for iOS
created at Sept. 3, 2012, 9:28 p.m.
This repository was moved to GitLab: https://gitlab.com/solarus-games/zsdx
created at April 23, 2013, 7:56 p.m.
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
created at Dec. 30, 2011, 10:58 a.m.
HTML5 Game Engine using Backbone.
created at April 10, 2014, 11:56 p.m.
Fight off hordes of classic medieval monsters in this fast paced arcade shooter!
created at July 6, 2010, 6:49 p.m.