An open source two-dimensional platform game.
created at March 4, 2012, 6:47 p.m.
HTML5 Game Engine using Backbone.
created at April 10, 2014, 11:56 p.m.
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
created at Dec. 30, 2011, 10:58 a.m.
Fight off hordes of classic medieval monsters in this fast paced arcade shooter!
created at July 6, 2010, 6:49 p.m.
This repository was moved to GitLab: https://gitlab.com/solarus-games/zsdx
created at April 23, 2013, 7:56 p.m.
Simple adventure game written in HTML, CSS and JS.
created at April 19, 2012, 7:44 a.m.
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
created at Dec. 19, 2011, 8:31 p.m.
A puzzle game with bridges, houses, tolls, and subways for iOS
created at Sept. 3, 2012, 9:28 p.m.
Demo Game for Mobile HTML5 Game Development
created at Feb. 1, 2012, 2:16 a.m.
3D engine completely written in HTML5 without OpenGL
created at June 27, 2012, 11:12 a.m.
PolyBranch is a minimalist 3D game. Dodging branches may seem easy at first, but how long can you hold up as you approach terminal velocity?
created at Oct. 31, 2012, 4:01 a.m.