3D engine completely written in HTML5 without OpenGL
created at June 27, 2012, 11:12 a.m.
This repository was moved to GitLab: https://gitlab.com/solarus-games/zsdx
created at April 23, 2013, 7:56 p.m.
A puzzle game with bridges, houses, tolls, and subways for iOS
created at Sept. 3, 2012, 9:28 p.m.
A completely free, open-source, 2D game engine built on proven torque technology.
created at May 31, 2020, 7:51 p.m.
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
created at Dec. 19, 2011, 8:31 p.m.
Bomberman clone using Godot Engine - Not actively developed since 2015.
created at May 12, 2015, 7:48 p.m.
OpenLieroX - Liero clone / Worms realtime / 2D shooter
created at May 12, 2011, 10:27 a.m.
Demo Game for Mobile HTML5 Game Development
created at Feb. 1, 2012, 2:16 a.m.
The classic PC Game SkiFree, but in JS.
created at Dec. 25, 2012, 10:04 p.m.
Free, cross-platform 2D game engine powered by Haxe and OpenFL
created at July 25, 2011, 1:12 p.m.
PolyBranch is a minimalist 3D game. Dodging branches may seem easy at first, but how long can you hold up as you approach terminal velocity?
created at Oct. 31, 2012, 4:01 a.m.