Automatically exported from code.google.com/p/micropolis
created at March 15, 2015, 10:06 a.m.
Open source release of Canabalt for iOS
created at Dec. 30, 2010, 7:54 p.m.
Indie Turn Based Strategy in Isometric Pixel Art
created at Jan. 20, 2015, 5:50 p.m.
ChoiceScript is a language for developing multiple-choice games.
created at Jan. 25, 2010, 5:17 a.m.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
created at Oct. 18, 2009, 11:14 p.m.
Cross-platform port of Arx Fatalis, a first-person role-playing game
created at Jan. 17, 2011, 12:53 a.m.
a node.js plugin to integrate nw.js/electron games with steamworks
created at Nov. 7, 2013, midnight
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
created at Sept. 30, 2011, 4:44 p.m.
The Turn Based Strategy Game/eSport. Master your beasts! 🐺
created at July 22, 2011, 4:08 p.m.
HTML5 port of the indie platform game Emberwind.
created at Aug. 4, 2011, 11:56 a.m.
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
created at June 2, 2010, 10:50 p.m.