MaNGOS by mangos

This is the master Information repository for MaNGOS

created at Oct. 13, 2008, 4:24 p.m.

Unknown languages

267 +0

2,992 +1

1,356 +0

GitHub
spring by spring

A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/

created at Dec. 22, 2008, 8:07 p.m.

C++

209 +0

3,465 +9

834 +0

GitHub
Gorillas by Lyndir

An iPhone (or iPod touch) port of the popular old QBasic game with spunk!

created at June 25, 2009, 6:30 p.m.

Objective-C

19 +0

247 +0

96 +0

GitHub
openmw by OpenMW

OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/

created at Aug. 23, 2009, 2:46 p.m.

C++

272 +0

5,144 +14

925 +2

GitHub
flixel by AdamAtomic

flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

created at Oct. 18, 2009, 11:14 p.m.

ActionScript

65 +0

1,129 +0

197 +0

GitHub
wpilot by jfd

A "proof-of-concept" remake of the famous XPilot game, this time in a web browser near you

created at Jan. 12, 2010, 12:03 a.m.

JavaScript

13 +0

164 +0

43 +0

GitHub
choicescript by dfabulich

ChoiceScript is a language for developing multiple-choice games.

created at Jan. 25, 2010, 5:17 a.m.

JavaScript

64 +0

396 +0

123 +0

GitHub
GenesisEngine by SaintGimp

Experiments with procedurally-generated worlds, XNA, and design patterns

created at Feb. 25, 2010, 6:18 a.m.

C#

11 +0

39 +0

15 +0

GitHub
three.js by mrdoob

JavaScript 3D Library.

created at March 23, 2010, 6:58 p.m.

JavaScript

2,543 +1

98,917 +126

35,093 +20

GitHub
pax-britannica by henkboom

An underwater one-button real-time strategy game.

created at March 27, 2010, 6:33 a.m.

Lua

8 +0

92 +0

14 +0

GitHub
cocos2d-objc by cocos2d

Cocos2d for iOS and OS X, built using Objective-C

created at March 31, 2010, 7:07 p.m.

Objective-C

279 +0

4,076 +0

1,161 +0

GitHub
stats.js by mrdoob

JavaScript Performance Monitor

created at April 8, 2010, 11:54 a.m.

JavaScript

180 +0

8,592 +8

1,201 +1

GitHub
gish by blinry

Open Source version of the award-winning physics platformer

created at May 30, 2010, 8:57 a.m.

C

23 +0

322 +1

54 +0

GitHub
cocos2d by ZhouWeikuan

cocos2d for android, based on cocos2d-android-0.82, and now ported from cocos2d-iphone 0.99.4. The googlecode address is here: http://code.google.com/p/cocos2d-android-1/ . There are several demos to watch.

created at May 31, 2010, 1:38 a.m.

Java

93 +0

609 +0

293 +0

GitHub
teeworlds by teeworlds

A retro multiplayer shooter

created at June 2, 2010, 12:17 p.m.

C++

89 +0

2,305 +6

619 +0

GitHub
FlashPunk by useflashpunk

A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.

created at June 2, 2010, 10:50 p.m.

ActionScript

50 +0

385 +2

136 +0

GitHub
arashi-js by stephank

ArashiJS is a Tempest-clone in JavaScript / HTML5

created at June 5, 2010, 12:01 p.m.

JavaScript

4 +0

19 +0

12 +0

GitHub
onslaught_arena by lostdecade

Fight off hordes of classic medieval monsters in this fast paced arcade shooter!

created at July 6, 2010, 6:49 p.m.

JavaScript

10 +0

192 +0

64 +0

GitHub
Dominion by paulbatum

None

created at July 16, 2010, 7:48 a.m.

C#

8 +0

65 +0

20 +0

GitHub
The-Powder-Toy by ThePowderToy

Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

created at July 25, 2010, 1:47 p.m.

C++

124 +1

4,339 +11

740 +2

GitHub