Falcor by NVIDIAGameWorks

Real-Time Rendering Framework

updated at May 26, 2024, 11:30 a.m.

C++

129 +0

2,500 +8

462 +0

GitHub
Vulkan-Guide by KhronosGroup

One stop shop for getting started with the Vulkan API

updated at May 26, 2024, 1:42 p.m.

Makefile

84 +0

1,819 +6

160 +0

GitHub
ncnn by Tencent

ncnn is a high-performance neural network inference framework optimized for the mobile platform

updated at May 26, 2024, 2:27 p.m.

C++

572 +2

19,410 +57

4,063 +1

GitHub
VulkanLaunchpad by cg-tuwien

Framework for Vulkan beginners, used in university education.

updated at May 26, 2024, 3:29 p.m.

C++

6 +0

51 +1

9 +0

GitHub
Vulkan by SaschaWillems

Examples and demos for the new Vulkan API

updated at May 26, 2024, 5:56 p.m.

GLSL

407 +0

9,802 +19

1,968 +4

GitHub
gapid by google

Graphics API Debugger

updated at May 26, 2024, 6:43 p.m.

Go

97 -1

2,189 +2

327 +0

GitHub
RayTracingInVulkan by GPSnoopy

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

updated at May 26, 2024, 7:05 p.m.

C++

21 +0

1,140 +9

105 +0

GitHub
Silk.NET by dotnet

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

updated at May 26, 2024, 7:23 p.m.

C#

68 +0

3,792 +28

365 +2

GitHub
Vulkan-glTF-PBR by SaschaWillems

Physical based rendering with Vulkan using glTF 2.0 models

updated at May 26, 2024, 8:50 p.m.

C++

32 +0

890 +7

121 +0

GitHub
MangoHud by flightlessmango

A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

updated at May 26, 2024, 9:28 p.m.

C

52 -1

5,960 +26

253 +3

GitHub