VulkanTools by LunarG

Tools to aid in Vulkan development

updated at June 7, 2024, 8:35 p.m.

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kompute by KomputeProject

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

updated at June 7, 2024, 6:57 p.m.

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Anvil by GPUOpen-Archive

Anvil is a cross-platform framework for Vulkan

updated at June 7, 2024, 3:24 p.m.

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V-EZ by GPUOpen-LibrariesAndSDKs

None

updated at June 7, 2024, 3:24 p.m.

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Vulkan-Cookbook by PacktPublishing

Code repository for Vulkan Cookbook by Packt

updated at June 7, 2024, 1:33 p.m.

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Vulkan-Guide by KhronosGroup

One stop shop for getting started with the Vulkan API

updated at June 7, 2024, 1:13 p.m.

Makefile

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rtxON by iOrange

Simple Vulkan raytracing tutorials

updated at June 7, 2024, 11:56 a.m.

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ash by ash-rs

Vulkan bindings for Rust

updated at June 7, 2024, 8:20 a.m.

Rust

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android-vulkan-tutorials by googlesamples

A set of samples to illustrate Vulkan API on Android

updated at June 7, 2024, 8:15 a.m.

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VulkanSamples by LunarG

Vulkan Samples

updated at June 7, 2024, 7:24 a.m.

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screen-13 by attackgoat

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

updated at June 7, 2024, 3:27 a.m.

Rust

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GitHub
gfx by gfx-rs

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

updated at June 6, 2024, 11:21 p.m.

Rust

123 +0

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Native_SDK by powervr-graphics

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

updated at June 6, 2024, 4:55 p.m.

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Vulkan-Hpp by KhronosGroup

Open-Source Vulkan C++ API

updated at June 6, 2024, 1:05 p.m.

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113 -1

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bsf by GameFoundry

Modern C++14 library for the development of real-time graphical applications

updated at June 6, 2024, 12:39 p.m.

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106 +0

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Vulkan-Forward-Plus-Renderer by WindyDarian

Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.

updated at June 6, 2024, 11:23 a.m.

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35 +0

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basic-graphics-samples by vcoda

Basic graphics samples using Magma library and Vulkan graphics API

updated at June 6, 2024, 8:33 a.m.

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5 +0

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vuda by jgbit

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

updated at June 6, 2024, 6:13 a.m.

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35 +0

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VulkanSharp by mono

Open source .NET binding for the Vulkan API

updated at June 6, 2024, 6:05 a.m.

C#

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VkFFT by DTolm

Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

updated at June 5, 2024, 2:04 p.m.

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35 +0

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GitHub