pumex by pumexx

Vulkan library oriented on high speed rendering

created at Jan. 30, 2017, 3:54 p.m.

C++

23 +0

292 +0

15 +0

GitHub
vuh by Glavnokoman

Vulkan compute for people

created at April 26, 2018, 11:32 a.m.

C++

24 +0

340 +0

34 +0

GitHub
gl_vk_threaded_cadscene by nvpro-samples

OpenGL and Vulkan comparison on rendering a CAD scene using various techniques

created at Feb. 16, 2016, 2:04 p.m.

C++

25 +0

156 +0

26 +0

GitHub
tinyrenderers by chaoticbob

None

created at Jan. 2, 2017, 5:02 a.m.

C++

25 +0

462 +0

27 +0

GitHub
laugh_engine by jian-ru

A Vulkan implementation of real-time PBR renderer

created at Nov. 16, 2016, 11:19 p.m.

C++

26 +0

389 +0

32 +0

GitHub
Vookoo by andy-thomason

A set of utilities for taking the pain out of Vulkan in header only modern C++

created at Feb. 23, 2016, 11 a.m.

C++

30 +0

519 +0

52 +0

GitHub
VkHLF by nvpro-pipeline

Experimental High Level Framework for Vulkan

created at Jan. 10, 2017, 8:16 a.m.

C++

30 +0

326 +0

25 +0

GitHub
vulkan-cpp-library by google

None

created at April 4, 2016, 7:51 p.m.

C++

31 +0

245 +1

22 +0

GitHub
kompute by KomputeProject

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

created at July 29, 2020, 5:23 a.m.

C++

31 +0

1,513 +9

132 +1

GitHub
Vulkan-glTF-PBR by SaschaWillems

Physical based rendering with Vulkan using glTF 2.0 models

created at Feb. 4, 2018, 12:04 p.m.

C++

32 +0

890 +7

121 +0

GitHub
Quartz by Nadrin

Vulkan RTX path tracer with a declarative ES7-like scene description language.

created at Dec. 17, 2018, 8:36 p.m.

C++

32 +0

432 +2

23 +0

GitHub
vulkan_best_practice_for_mobile_developers by ARM-software

Vulkan best practice for mobile developers

created at Jan. 2, 2019, 3:42 p.m.

C++

34 +0

638 +2

66 +0

GitHub
glo by g-truc

OpenGL Overload: OpenGL implementation on top of Vulkan

created at Sept. 6, 2012, 12:29 a.m.

C++

35 +0

276 +0

12 +0

GitHub
Vulkan-Forward-Plus-Renderer by WindyDarian

Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.

created at Nov. 16, 2016, 8:01 p.m.

C++

35 +0

655 +1

64 +0

GitHub
VkFFT by DTolm

Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

created at Aug. 2, 2020, 8:28 a.m.

C++

35 +0

1,453 +5

88 +1

GitHub
vuda by jgbit

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

created at Oct. 6, 2018, 7:53 p.m.

C++

35 +0

840 +1

35 +0

GitHub
Vulkan-Cookbook by PacktPublishing

Code repository for Vulkan Cookbook by Packt

created at April 26, 2017, 10:49 a.m.

C++

42 +0

791 +1

107 +0

GitHub
VulkanTools by LunarG

Tools to aid in Vulkan development

created at Jan. 29, 2016, 9:13 p.m.

C++

45 +0

641 +0

177 +0

GitHub
android-vulkan-tutorials by googlesamples

A set of samples to illustrate Vulkan API on Android

created at March 3, 2016, 8:05 a.m.

C++

45 +0

825 +1

157 +0

GitHub
vulkan-basic-samples by googlesamples

None

created at June 8, 2016, 6:27 p.m.

C++

51 +0

483 +1

116 +0

GitHub