nvk by maierfelix

Vulkan API for JavaScript/TypeScript

created at Aug. 31, 2018, 12:34 p.m.

C++

21 +0

909 +1

28 +0

GitHub
vuh by Glavnokoman

Vulkan compute for people

created at April 26, 2018, 11:32 a.m.

C++

24 +0

340 +0

34 +0

GitHub
basic-graphics-samples by vcoda

Basic graphics samples using Magma library and Vulkan graphics API

created at March 26, 2018, 1:28 p.m.

C++

5 +0

34 +0

2 +0

GitHub
bsf by GameFoundry

Modern C++14 library for the development of real-time graphical applications

created at March 15, 2018, 10:17 a.m.

C++

106 +0

1,726 -1

194 +0

GitHub
rostkatze by msiglreith

C++ implementation of Vulkan sitting on D3D12 cat2

created at Feb. 22, 2018, 11:57 a.m.

C++

15 +0

81 +0

2 +0

GitHub
Vulkan-glTF-PBR by SaschaWillems

Physical based rendering with Vulkan using glTF 2.0 models

created at Feb. 4, 2018, 12:04 p.m.

C++

32 +0

890 +7

121 +0

GitHub
The-Forge by ConfettiFX

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

created at Oct. 3, 2017, 12:57 a.m.

C++

177 +0

4,536 +33

475 +1

GitHub
perfdoc by ARM-software

A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

created at Sept. 27, 2017, 3:17 p.m.

C++

16 +0

116 +0

23 +0

GitHub
Falcor by NVIDIAGameWorks

Real-Time Rendering Framework

created at July 25, 2017, 9:15 p.m.

C++

129 +0

2,500 +8

462 +0

GitHub
Logi by UL-FRI-LGM

Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.

created at July 8, 2017, 12:24 p.m.

C++

6 +0

15 +0

2 +0

GitHub
Acid by Equilibrium-Games

A high speed C++17 Vulkan game engine

created at July 4, 2017, 4:07 a.m.

C++

82 +0

1,687 -1

148 -1

GitHub
ncnn by Tencent

ncnn is a high-performance neural network inference framework optimized for the mobile platform

created at June 30, 2017, 10:55 a.m.

C++

572 +2

19,410 +57

4,063 +1

GitHub
vulkantoy by jpystynen

Shadertoy image shader test app with Vulkan.

created at May 14, 2017, 8:40 p.m.

C++

3 +0

32 +0

3 +0

GitHub
Vulkan-Cookbook by PacktPublishing

Code repository for Vulkan Cookbook by Packt

created at April 26, 2017, 10:49 a.m.

C++

42 +0

791 +1

107 +0

GitHub
visor by baldurk

Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.

created at April 7, 2017, 8:25 p.m.

C++

10 +0

44 +0

10 +0

GitHub
gtec-demo-framework by nxp-imx

None

created at April 6, 2017, 5:21 p.m.

C++

19 +0

251 +1

60 +0

GitHub
vulkan by realitix

The ultimate Python binding for Vulkan API

created at March 24, 2017, 7:40 a.m.

C++

17 +0

481 +2

42 +0

GitHub
GL_vs_VK by RippeR37

Comparison of OpenGL and Vulkan API in terms of performance.

created at Feb. 26, 2017, 3:39 p.m.

C++

7 +0

82 +0

10 +0

GitHub
pumex by pumexx

Vulkan library oriented on high speed rendering

created at Jan. 30, 2017, 3:54 p.m.

C++

23 +0

292 +0

15 +0

GitHub
VkHLF by nvpro-pipeline

Experimental High Level Framework for Vulkan

created at Jan. 10, 2017, 8:16 a.m.

C++

30 +0

326 +0

25 +0

GitHub