C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
created at Oct. 29, 2014, 3:28 p.m.
Tutorial for the Vulkan graphics and compute API
created at March 3, 2015, 5:45 p.m.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
created at June 25, 2015, 5:54 p.m.
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
created at Jan. 26, 2016, 11:29 p.m.
**Deprecated repository** for Vulkan loader and validation layers
created at Feb. 11, 2016, 10:16 a.m.
One stop solution for all Vulkan samples
created at Feb. 12, 2016, 9:32 p.m.
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques
created at Feb. 16, 2016, 2:04 p.m.
Vulkan sample showing a high quality super-sampled rendering
created at Feb. 16, 2016, 4:33 p.m.
Vulkan sample rendering 3D with 'worker-threads'
created at Feb. 16, 2016, 4:36 p.m.
A set of utilities for taking the pain out of Vulkan in header only modern C++
created at Feb. 23, 2016, 11 a.m.