This repository is discontinued, see https://github.com/ValveSoftware/Fossilize
updated at Nov. 10, 2023, 11:20 p.m.
A multi-platform library to create a Vulkan window, and handle input events.
updated at Dec. 13, 2023, 9:19 a.m.
C++ bindings for VulkanMemoryAllocator
updated at Jan. 8, 2024, 4:08 a.m.
Text rendering in Vulkan by estimating signed distance
updated at April 16, 2024, 3:18 a.m.
Introductory Vulkan sample
updated at April 18, 2024, 1:34 a.m.
The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.
updated at May 7, 2024, 1:59 a.m.
Easy to integrate Vulkan memory allocation library
updated at May 10, 2024, 10:34 a.m.
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
updated at May 11, 2024, 11:34 p.m.