General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
created at July 29, 2020, 5:23 a.m.
Modern C++14 library for the development of real-time graphical applications
created at March 15, 2018, 10:17 a.m.
a list of graphic programming resources
created at July 11, 2015, 5:59 p.m.
One stop shop for getting started with the Vulkan API
created at Oct. 31, 2019, 1:34 p.m.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
created at April 4, 2016, 1:35 p.m.
Easy to integrate Vulkan memory allocation library
created at June 16, 2017, 2:26 p.m.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
created at June 25, 2015, 5:54 p.m.
Tutorial for the Vulkan graphics and compute API
created at March 3, 2015, 5:45 p.m.
A modern cross-platform low-level graphics library and rendering framework
created at Oct. 15, 2015, 3:57 a.m.
One stop solution for all Vulkan samples
created at Feb. 12, 2016, 9:32 p.m.
Safe and rich Rust wrapper around the Vulkan API
created at July 6, 2015, 8:54 a.m.