Acid by Equilibrium-Games

A high speed C++17 Vulkan game engine

created at July 4, 2017, 4:07 a.m.

C++

82 +0

1,687 -1

148 -1

GitHub
Vulkan-Guide by KhronosGroup

One stop shop for getting started with the Vulkan API

created at Oct. 31, 2019, 1:34 p.m.

Makefile

84 +0

1,819 +6

160 +0

GitHub
VulkanMemoryAllocator by GPUOpen-LibrariesAndSDKs

Easy to integrate Vulkan memory allocation library

created at June 16, 2017, 2:26 p.m.

C

84 +0

2,408 +5

330 +3

GitHub
Intrinsic by begla

Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.

created at Oct. 17, 2016, 12:49 a.m.

C++

85 +0

1,031 +0

74 +0

GitHub
SPIRV-Cross by KhronosGroup

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

created at April 4, 2016, 1:35 p.m.

GLSL

87 +0

1,937 +5

543 +0

GitHub
SteamVR-for-Linux by ValveSoftware

Issue tracker for the Linux port of SteamVR

created at Feb. 21, 2017, 10:54 p.m.

Unknown languages

87 +0

907 +4

45 +0

GitHub
Vulkan-Samples by KhronosGroup

One stop solution for all Vulkan samples

created at Feb. 12, 2016, 9:32 p.m.

C++

91 +0

3,977 +6

591 +1

GitHub
gapid by google

Graphics API Debugger

created at Feb. 14, 2017, 11:18 a.m.

Go

97 -1

2,189 +2

327 +0

GitHub
Native_SDK by powervr-graphics

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

created at Oct. 29, 2014, 3:28 p.m.

C++

98 +0

673 +0

193 +0

GitHub
Vulkan-LoaderAndValidationLayers by KhronosGroup

**Deprecated repository** for Vulkan loader and validation layers

created at Feb. 11, 2016, 10:16 a.m.

C++

99 +0

416 +0

172 -1

GitHub
AMDVLK by GPUOpen-Drivers

AMD Open Source Driver For Vulkan

created at Dec. 11, 2017, 10:52 a.m.

Unknown languages

100 -2

1,668 +2

158 +0

GitHub
CodeXL by GPUOpen-Archive

CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.

created at April 12, 2016, 8:29 a.m.

C++

105 +0

999 +0

147 +0

GitHub
bsf by GameFoundry

Modern C++14 library for the development of real-time graphical applications

created at March 15, 2018, 10:17 a.m.

C++

106 +0

1,726 -1

194 +0

GitHub
graphics-resources by mattdesl

memo a list of graphic programming resources

created at July 11, 2015, 5:59 p.m.

Unknown languages

107 +0

1,780 -1

124 +0

GitHub
Vulkan-Hpp by KhronosGroup

Open-Source Vulkan C++ API

created at June 16, 2016, 12:51 p.m.

C++

114 +0

2,972 +26

298 +0

GitHub
VulkanSamples by LunarG

Vulkan Samples

created at June 10, 2015, 10:39 p.m.

C++

115 +0

1,358 +0

306 +0

GitHub
glslang by KhronosGroup

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

created at June 25, 2015, 5:54 p.m.

C++

117 +0

2,860 +5

808 +2

GitHub
DiligentEngine by DiligentGraphics

A modern cross-platform low-level graphics library and rendering framework

created at Oct. 15, 2015, 3:57 a.m.

Batchfile

117 +0

3,361 +6

317 +0

GitHub
gfx by gfx-rs

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

created at Oct. 25, 2013, 12:35 a.m.

Rust

123 +0

5,340 +1

549 -1

GitHub
Falcor by NVIDIAGameWorks

Real-Time Rendering Framework

created at July 25, 2017, 9:15 p.m.

C++

129 +0

2,500 +8

462 +0

GitHub