VKFS by MHDtA-dev

Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects

created at May 22, 2023, 9:14 p.m.

C++

1 +0

10 -1

3 +1

GitHub
Tephra by Dolkar

A modern, high-performance C++17 graphics and compute library based on Vulkan

created at April 11, 2023, 10:21 a.m.

C++

1 +0

10 +0

1 +0

GitHub
vulkan by deno-windowing

WIP Vulkan API bindings for Deno

created at Nov. 23, 2022, 3:50 p.m.

TypeScript

1 +0

15 +0

2 +0

GitHub
VulkanLaunchpadStarter by cg-tuwien

Starter template for a project based on Vulkan Launchpad

created at Nov. 10, 2022, 8:40 a.m.

C++

5 +0

16 +0

7 +0

GitHub
VulkanLaunchpad by cg-tuwien

Framework for Vulkan beginners, used in university education.

created at Sept. 16, 2022, 6:30 a.m.

C++

6 +0

48 +1

8 +0

GitHub
Simple-Animation-Blender by Red1C3

A real-time 1D animation blender and player using Vulkan as graphical back end and ImGui for GUI.

created at Aug. 21, 2021, 8:47 p.m.

C++

1 +0

5 +0

0 +0

GitHub
VkFFT by DTolm

Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

created at Aug. 2, 2020, 8:28 a.m.

C++

35 +1

1,443 +2

87 +0

GitHub
kompute by KomputeProject

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

created at July 29, 2020, 5:23 a.m.

C++

32 +0

1,487 +2

125 +3

GitHub
datoviz by datoviz

⚡ High-performance GPU interactive scientific data visualization with Vulkan

created at July 21, 2020, 8:48 p.m.

C

23 +0

493 +0

25 +0

GitHub
screen-13 by attackgoat

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

created at June 16, 2020, 10:08 p.m.

Rust

9 -1

232 +1

11 +0

GitHub
Auto-Vk by cg-tuwien

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

created at June 10, 2020, 7:24 a.m.

C++

10 +0

261 +0

17 +0

GitHub
glsl_trace by azhirnov

Library for shader debugging and profiling for Vulkan and OpenGL

created at April 3, 2020, 8:59 p.m.

C++

2 +0

31 +0

4 +0

GitHub
VK_KHR_ray_tracing by maierfelix

VK_KHR_ray_tracing example

created at March 18, 2020, 2:05 p.m.

C++

6 +0

42 +0

4 +0

GitHub
vk-bootstrap by charles-lunarg

Vulkan Bootstrapping Iibrary

created at Jan. 30, 2020, 4:34 a.m.

C++

12 +0

656 +5

66 +0

GitHub
MangoHud by flightlessmango

A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

created at Jan. 28, 2020, 3:18 a.m.

C

55 +0

5,870 +21

247 +1

GitHub
RDCtoVkCpp by azhirnov

Converts RenderDoc Vulkan capture to compilable and executable C++ code.

created at Dec. 20, 2019, 7:02 p.m.

C++

3 +0

25 +0

4 +0

GitHub
Vulkan-Guide by KhronosGroup

One stop shop for getting started with the Vulkan API

created at Oct. 31, 2019, 1:34 p.m.

Makefile

84 +0

1,801 +2

159 +0

GitHub
vulkan-zig by Snektron

Vulkan binding generator for Zig

created at Oct. 15, 2019, 10:34 a.m.

Zig

14 +0

383 +1

46 +0

GitHub
VulkanMemoryAllocator-Hpp by malte-v

C++ bindings for VulkanMemoryAllocator

created at Sept. 28, 2019, 12:41 p.m.

C

7 +0

34 +0

34 +0

GitHub
Vortice.Vulkan by amerkoleci

Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc

created at Sept. 2, 2019, 2:28 p.m.

C#

9 +0

257 +1

24 +0

GitHub