VulkanTutorial by Overv

Tutorial for the Vulkan graphics and compute API

created at March 3, 2015, 5:45 p.m.

C++

157 +0

3,006 +7

513 +2

GitHub
Native_SDK by powervr-graphics

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

created at Oct. 29, 2014, 3:28 p.m.

C++

97 +1

671 +3

193 +2

GitHub
imgui by ocornut

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

created at July 21, 2014, 2:29 p.m.

C++

1,043 +2

56,177 +236

9,719 +28

GitHub
renderdoc by baldurk

RenderDoc is a stand-alone graphics debugging tool.

created at Feb. 27, 2014, 3:16 p.m.

C++

237 +0

8,451 +22

1,272 +0

GitHub
gfx by gfx-rs

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

created at Oct. 25, 2013, 12:35 a.m.

Rust

123 +0

5,344 +4

550 +0

GitHub
glfw by glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

created at April 18, 2013, 3:24 p.m.

C

382 +1

12,289 +30

4,973 +14

GitHub
glo by g-truc

OpenGL Overload: OpenGL implementation on top of Vulkan

created at Sept. 6, 2012, 12:29 a.m.

C++

35 +0

276 +0

12 +0

GitHub
bgfx by bkaradzic

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

created at April 4, 2012, 3:39 a.m.

C++

481 +0

14,361 +34

1,898 +3

GitHub
flextgl by mosra

OpenGL and Vulkan header and loader generator.

created at April 15, 2011, 8:04 p.m.

C

15 +0

203 +0

14 +0

GitHub
Cinder by cinder

Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

created at April 21, 2010, 7:03 p.m.

C++

270 +1

5,251 +4

938 +1

GitHub