Vulkan-Hpp by KhronosGroup

Open-Source Vulkan C++ API

created at June 16, 2016, 12:51 p.m.

C++

114 -1

2,935 +9

297 +0

GitHub
VK-GL-CTS by KhronosGroup

Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

created at Jan. 26, 2016, 11:29 p.m.

C++

61 +0

498 +3

275 +1

GitHub
MangoHud by flightlessmango

A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

created at Jan. 28, 2020, 3:18 a.m.

C

54 -1

5,912 +30

250 +3

GitHub
vkQuake by Novum

Vulkan Quake port based on QuakeSpasm

created at July 20, 2016, 6:09 a.m.

C

75 +0

1,666 +5

210 +0

GitHub
IntroductionToVulkan by GameTechDev

Source code examples for "API without Secrets: Introduction to Vulkan" tutorial

created at March 11, 2016, 10:37 p.m.

C++

155 +0

1,277 +0

208 -2

GitHub
bsf by GameFoundry

Modern C++14 library for the development of real-time graphical applications

created at March 15, 2018, 10:17 a.m.

C++

106 +0

1,728 +1

194 +0

GitHub
Native_SDK by powervr-graphics

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

created at Oct. 29, 2014, 3:28 p.m.

C++

97 +1

671 +3

193 +2

GitHub
ash by ash-rs

Vulkan bindings for Rust

created at Aug. 13, 2016, 11:13 p.m.

Rust

29 +0

1,709 +2

186 +1

GitHub
VulkanTools by LunarG

Tools to aid in Vulkan development

created at Jan. 29, 2016, 9:13 p.m.

C++

45 +0

641 +1

176 +0

GitHub
Q2RTX by NVIDIA

NVIDIA’s implementation of RTX ray-tracing in Quake II

created at May 31, 2019, 4:41 p.m.

C

41 +0

1,201 +0

176 +0

GitHub
Vulkan-LoaderAndValidationLayers by KhronosGroup

**Deprecated repository** for Vulkan loader and validation layers

created at Feb. 11, 2016, 10:16 a.m.

C++

99 +0

416 +0

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Vulkan-Guide by KhronosGroup

One stop shop for getting started with the Vulkan API

created at Oct. 31, 2019, 1:34 p.m.

Makefile

84 +0

1,812 +5

160 +0

GitHub
AMDVLK by GPUOpen-Drivers

AMD Open Source Driver For Vulkan

created at Dec. 11, 2017, 10:52 a.m.

Unknown languages

102 +0

1,662 +5

158 +0

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android-vulkan-tutorials by googlesamples

A set of samples to illustrate Vulkan API on Android

created at March 3, 2016, 8:05 a.m.

C++

45 +0

823 +1

157 -1

GitHub
Acid by Equilibrium-Games

A high speed C++17 Vulkan game engine

created at July 4, 2017, 4:07 a.m.

C++

82 +0

1,686 +2

148 +1

GitHub
CodeXL by GPUOpen-Archive

CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.

created at April 12, 2016, 8:29 a.m.

C++

105 +0

998 +0

147 +0

GitHub
kompute by KomputeProject

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

created at July 29, 2020, 5:23 a.m.

C++

31 -1

1,499 +10

130 +3

GitHub
graphics-resources by mattdesl

memo a list of graphic programming resources

created at July 11, 2015, 5:59 p.m.

Unknown languages

107 +0

1,781 +1

124 +0

GitHub
Vulkan-glTF-PBR by SaschaWillems

Physical based rendering with Vulkan using glTF 2.0 models

created at Feb. 4, 2018, 12:04 p.m.

C++

32 +0

878 +5

121 +0

GitHub
vulkan-basic-samples by googlesamples

None

created at June 8, 2016, 6:27 p.m.

C++

51 +0

481 +0

116 +0

GitHub