Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
created at Jan. 26, 2016, 11:29 p.m.
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
created at Jan. 28, 2020, 3:18 a.m.
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
created at March 11, 2016, 10:37 p.m.
Modern C++14 library for the development of real-time graphical applications
created at March 15, 2018, 10:17 a.m.
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
created at Oct. 29, 2014, 3:28 p.m.
**Deprecated repository** for Vulkan loader and validation layers
created at Feb. 11, 2016, 10:16 a.m.
One stop shop for getting started with the Vulkan API
created at Oct. 31, 2019, 1:34 p.m.
A set of samples to illustrate Vulkan API on Android
created at March 3, 2016, 8:05 a.m.
CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.
created at April 12, 2016, 8:29 a.m.
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
created at July 29, 2020, 5:23 a.m.
a list of graphic programming resources
created at July 11, 2015, 5:59 p.m.
Physical based rendering with Vulkan using glTF 2.0 models
created at Feb. 4, 2018, 12:04 p.m.