datoviz by datoviz

⚡ High-performance GPU interactive scientific data visualization with Vulkan

created at July 21, 2020, 8:48 p.m.

C

23 +0

493 +0

25 +0

GitHub
VkHLF by nvpro-pipeline

Experimental High Level Framework for Vulkan

created at Jan. 10, 2017, 8:16 a.m.

C++

30 +0

326 +0

25 +0

GitHub
Quartz by Nadrin

Vulkan RTX path tracer with a declarative ES7-like scene description language.

created at Dec. 17, 2018, 8:36 p.m.

C++

32 +0

429 +0

24 +0

GitHub
portability by gfx-rs

Vulkan Portability Implementation

created at Sept. 7, 2017, 1:53 a.m.

C

23 +0

380 +0

24 +0

GitHub
HelloVulkan by GPUOpen-LibrariesAndSDKs

Introductory Vulkan sample

created at May 13, 2016, 1:12 p.m.

C

16 +0

118 +0

23 +0

GitHub
perfdoc by ARM-software

A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

created at Sept. 27, 2017, 3:17 p.m.

C++

16 +0

116 +0

23 +0

GitHub
vulkan-cpp-library by google

None

created at April 4, 2016, 7:51 p.m.

C++

31 +0

244 +0

22 +0

GitHub
awesome-d3d12 by vinjn

Awesome D3D12 ecosystem

created at Nov. 7, 2016, 5:04 a.m.

Unknown languages

17 +0

232 +0

19 +0

GitHub
SharpVk by FacticiusVir

C# Bindings for the Vulkan API & SPIR-V

created at March 13, 2016, 9:36 a.m.

C#

16 +0

146 +0

18 +0

GitHub
font-demo by kocsis1david

Text rendering in Vulkan by estimating signed distance

created at Feb. 19, 2017, 11:27 a.m.

C

10 +0

218 +0

17 +0

GitHub
Auto-Vk by cg-tuwien

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

created at June 10, 2020, 7:24 a.m.

C++

10 +0

263 +2

17 +0

GitHub
gl_vk_bk3dthreaded by nvpro-samples

Vulkan sample rendering 3D with 'worker-threads'

created at Feb. 16, 2016, 4:36 p.m.

C++

16 +0

85 -1

17 +0

GitHub
gl_vk_supersampled by nvpro-samples

Vulkan sample showing a high quality super-sampled rendering

created at Feb. 16, 2016, 4:33 p.m.

C++

16 +0

63 -1

17 +0

GitHub
Vulkan-WSIWindow by renelindsay

A multi-platform library to create a Vulkan window, and handle input events.

created at Dec. 5, 2016, 1:08 a.m.

C

12 +0

106 +0

16 +1

GitHub
pumex by pumexx

Vulkan library oriented on high speed rendering

created at Jan. 30, 2017, 3:54 p.m.

C++

23 +0

292 +0

15 +0

GitHub
libvc by uNetworking

Vulkan Compute for C++ (experimentation project)

created at March 1, 2016, 1:15 a.m.

C++

14 +0

130 +0

14 +0

GitHub
stardust_vulkan by GameTechDev

The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.

created at April 19, 2016, 8:16 a.m.

C

34 +0

114 -1

14 +0

GitHub
flextgl by mosra

OpenGL and Vulkan header and loader generator.

created at April 15, 2011, 8:04 p.m.

C

15 +0

203 +0

14 +0

GitHub
ErupteD by ParticlePeter

Auto-generated D bindings for Vulkan

created at May 13, 2016, 7:59 a.m.

D

6 +0

51 +0

13 +0

GitHub
glo by g-truc

OpenGL Overload: OpenGL implementation on top of Vulkan

created at Sept. 6, 2012, 12:29 a.m.

C++

35 +0

276 +0

12 +0

GitHub