Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
updated at April 22, 2024, 6:21 a.m.
Code repository for Learning Vulkan, published by Packt
updated at April 26, 2024, 7:14 a.m.
A set of utilities for taking the pain out of Vulkan in header only modern C++
updated at April 28, 2024, 10:29 a.m.
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
updated at April 29, 2024, 11:27 p.m.
VK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power
updated at April 30, 2024, 2:43 a.m.
CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.
updated at May 2, 2024, 4:46 p.m.
A set of samples to illustrate Vulkan API on Android
updated at May 5, 2024, 5 p.m.