Native_SDK by powervr-graphics

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

updated at May 9, 2024, 8:45 a.m.

C++

97 +1

671 +3

193 +2

GitHub
Vortice.Vulkan by amerkoleci

Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc

updated at May 9, 2024, 1:56 p.m.

C#

9 +0

260 +3

25 +1

GitHub
gtec-demo-framework by nxp-imx

None

updated at May 10, 2024, 2:19 a.m.

C++

19 +0

249 +4

60 +0

GitHub
Vulkan-Guide by KhronosGroup

One stop shop for getting started with the Vulkan API

updated at May 10, 2024, 3:36 a.m.

Makefile

84 +0

1,812 +5

160 +0

GitHub
ash by ash-rs

Vulkan bindings for Rust

updated at May 10, 2024, 4:18 a.m.

Rust

29 +0

1,709 +2

186 +1

GitHub
VulkanTools by LunarG

Tools to aid in Vulkan development

updated at May 10, 2024, 10:34 a.m.

C++

45 +0

641 +1

176 +0

GitHub
VulkanMemoryAllocator by GPUOpen-LibrariesAndSDKs

Easy to integrate Vulkan memory allocation library

updated at May 10, 2024, 10:34 a.m.

C

84 +0

2,393 +3

327 +0

GitHub
bsf by GameFoundry

Modern C++14 library for the development of real-time graphical applications

updated at May 10, 2024, 11:24 a.m.

C++

106 +0

1,728 +1

194 +0

GitHub
SPIRV-Cross by KhronosGroup

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

updated at May 10, 2024, 1:21 p.m.

GLSL

86 +0

1,926 +7

543 +0

GitHub
VK-GL-CTS by KhronosGroup

Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

updated at May 10, 2024, 2:16 p.m.

C++

61 +0

498 +3

275 +1

GitHub
Q2RTX by NVIDIA

NVIDIA’s implementation of RTX ray-tracing in Quake II

updated at May 10, 2024, 7:39 p.m.

C

41 +0

1,201 +0

176 +0

GitHub
vkvg by jpbruyere

Vulkan 2D graphics library

updated at May 10, 2024, 10:31 p.m.

C

32 +0

733 +3

32 +0

GitHub
Vulkan-Cookbook by PacktPublishing

Code repository for Vulkan Cookbook by Packt

updated at May 11, 2024, 1:09 a.m.

C++

42 +0

787 +0

105 +0

GitHub
vkQuake2 by kondrak

id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)

updated at May 11, 2024, 2:26 a.m.

C

27 +0

884 +4

90 +0

GitHub
SteamVR-for-Linux by ValveSoftware

Issue tracker for the Linux port of SteamVR

updated at May 11, 2024, 4:31 a.m.

Unknown languages

87 +0

905 +3

45 +0

GitHub
RayTracingInVulkan by GPSnoopy

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

updated at May 11, 2024, 5:21 a.m.

C++

21 +0

1,128 +6

105 +1

GitHub
VulkanLaunchpadStarter by cg-tuwien

Starter template for a project based on Vulkan Launchpad

updated at May 11, 2024, 6:33 a.m.

C++

5 +0

18 +2

7 +0

GitHub
VulkanLaunchpad by cg-tuwien

Framework for Vulkan beginners, used in university education.

updated at May 11, 2024, 6:44 a.m.

C++

6 +0

50 +2

8 +0

GitHub
VkFFT by DTolm

Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

updated at May 11, 2024, 10:33 a.m.

C++

35 +0

1,447 +2

87 +0

GitHub
vuda by jgbit

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

updated at May 11, 2024, 10:38 a.m.

C++

35 +0

837 +0

35 +0

GitHub