LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
updated at June 9, 2024, 5:14 p.m.
[beta] A framework for making generative artwork in JavaScript and the browser.
updated at June 9, 2024, 4:58 p.m.
[alpha] A web development environment for creative coding
updated at June 9, 2024, 11:45 a.m.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
updated at June 9, 2024, 9:59 a.m.
A resource repository for 3D machine learning
updated at June 9, 2024, 6:40 a.m.
a cheat-sheet for mathematical notation in code form
updated at June 8, 2024, 9:50 p.m.
A workshopper for GLSL shaders and graphics programming
updated at June 8, 2024, 2:24 p.m.
phong shading tutorial with glslify
updated at June 8, 2024, 2:23 p.m.
A brief introduction to fragment shaders.
updated at June 8, 2024, 7:13 a.m.
Examples and experiments around ML for upcoming Coding Train videos
updated at June 7, 2024, 1:04 p.m.