lygia by patriciogonzalezvivo

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

created at April 6, 2021, 4:10 p.m.

GLSL

35 +0

2,680 +11

172 +0

GitHub
Fragment by rezaali

Live Code Graphics via GLSL Fragment Shaders

created at Oct. 1, 2017, 9:59 p.m.

GLSL

9 +0

167 +0

10 +0

GitHub
three-glslify-example by mattdesl

a simple example of ThreeJS with glslify

created at April 14, 2015, 7:20 p.m.

GLSL

8 +0

78 +0

7 +0

GitHub