Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
created at June 27, 2013, 8:40 p.m.
A resource repository for 3D machine learning
created at Aug. 12, 2017, 3:20 p.m.
a cheat-sheet for mathematical notation in code form
created at June 29, 2015, 9:59 p.m.
Explore how machine learning works, live in the browser. No coding required.
created at Oct. 3, 2017, 3:04 p.m.
[beta] A framework for making generative artwork in JavaScript and the browser.
created at June 14, 2018, 6:01 a.m.
A workshopper for GLSL shaders and graphics programming
created at March 10, 2014, 12:04 a.m.
Code to accompany a series of OpenGL articles on tomdalling.com
created at Nov. 22, 2012, 12:10 p.m.
Examples and experiments around ML for upcoming Coding Train videos
created at Feb. 18, 2017, 4:54 p.m.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
created at April 6, 2021, 4:10 p.m.
a list of graphic programming resources
created at July 11, 2015, 5:59 p.m.
The sequel to shader-school: Learn the WebGL API
created at Sept. 1, 2014, 4:06 p.m.
Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.
created at April 23, 2019, 12:42 a.m.