jam3-lesson-webgl-shader-threejs by Jam3

Using custom vertex and fragment shaders in ThreeJS

created at Sept. 22, 2016, 9:37 p.m.

JavaScript

16 +0

363 +0

22 +0

GitHub
lygia by patriciogonzalezvivo

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

created at April 6, 2021, 4:10 p.m.

GLSL

34 +1

2,245 +10

147 +0

GitHub
morphogenesis-resources by jasonwebb

Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.

created at April 23, 2019, 12:42 a.m.

Unknown languages

105 +0

1,968 +6

113 -1

GitHub
fragment by raphaelameaume

[alpha] A web development environment for creative coding

created at Dec. 9, 2019, 5:24 p.m.

JavaScript

11 +0

779 +1

18 +0

GitHub