lygia by patriciogonzalezvivo

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

updated at April 28, 2024, 10:55 p.m.

GLSL

33 -1

2,235 +18

147 +3

GitHub
Fragment by rezaali

Live Code Graphics via GLSL Fragment Shaders

updated at March 19, 2024, 1:13 a.m.

GLSL

9 +0

167 +0

10 +0

GitHub
three-glslify-example by mattdesl

a simple example of ThreeJS with glslify

updated at May 4, 2023, 6:59 a.m.

GLSL

8 +0

77 +0

7 +0

GitHub