lume by rxi

Lua functions geared towards gamedev

updated at June 8, 2024, 10:29 p.m.

Lua

29 +1

956 +1

78 +0

GitHub
inspect.lua by kikito

Human-readable representation of Lua tables

updated at June 7, 2024, 10:04 p.m.

Lua

47 +0

1,326 +3

196 +0

GitHub
bump.lua by kikito

A collision detection library for Lua

updated at June 1, 2024, 5:45 p.m.

Lua

32 +0

905 +0

86 +0

GitHub
bresenham by rm-code

Bresenham's line algorithm written in Lua.

updated at March 17, 2024, 9:05 p.m.

Lua

2 +0

15 +0

2 +0

GitHub
layout by Nlcke

Gideros GUI framework

updated at July 10, 2023, 3:56 p.m.

Lua

5 +0

9 +0

4 +0

GitHub
GidSwipe by stetso

Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)

updated at July 12, 2019, 8:20 p.m.

Lua

0 +0

0 +0

0 +0

GitHub
gideros_animsheet by nascode

Gideros spritesheet animation module utilizing Bitmap:setTextureRegion API

updated at Feb. 10, 2014, 12:22 a.m.

Lua

0 +0

2 +0

1 +0

GitHub