Human-readable representation of Lua tables
created at April 20, 2011, 11 p.m.
47 +0
1,383 +8
196 +0
A collision detection library for Lua
created at May 27, 2012, 10:23 p.m.
32 +0
938 +3
86 +0
Lua functions geared towards gamedev
created at Feb. 27, 2014, 8:20 p.m.
31 +0
1,013 +7
80 +0
Gideros GUI framework
created at June 16, 2016, 5:01 a.m.
5 +0
9 +0
4 +0
Bresenham's line algorithm written in Lua.
created at Sept. 27, 2016, 10:23 a.m.
2 +0
15 +0
Gideros spritesheet animation module utilizing Bitmap:setTextureRegion API
created at Oct. 18, 2012, 9:41 a.m.
0 +0
1 +0
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)
created at April 27, 2017, 2:29 p.m.