Human-readable representation of Lua tables
updated at April 26, 2024, 10:27 p.m.
47 +0
1,308 +4
197 +0
A collision detection library for Lua
updated at April 26, 2024, 6:13 a.m.
32 +0
897 +2
86 +0
Lua functions geared towards gamedev
updated at April 26, 2024, 5:59 a.m.
28 +0
941 +4
79 +0
Bresenham's line algorithm written in Lua.
updated at March 17, 2024, 9:05 p.m.
2 +0
15 +0
Gideros GUI framework
updated at July 10, 2023, 3:56 p.m.
5 +0
9 +0
4 +0
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)
updated at July 12, 2019, 8:20 p.m.
0 +0
Gideros spritesheet animation module utilizing Bitmap:setTextureRegion API
updated at Feb. 10, 2014, 12:22 a.m.
1 +0