An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
created at April 17, 2012, 4:53 a.m.
An implementation of Naive-Bayes predictor in ActionScript 3.0 for AI bot/agent in a video games.
created at April 17, 2012, 12:04 p.m.
A simple implementation of n-Gram predictor in ActionScript 3.0 for AI bot/agent in a video games
created at April 17, 2012, 7:46 a.m.
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
created at April 17, 2012, 3:58 a.m.
A BDD Cucumber wire protocol implementation for Flash ActionScript
created at Oct. 3, 2011, 11:24 a.m.
An implementation of the Puredata FUDI protocol in Actionscript
created at Feb. 14, 2010, 10:09 a.m.
An Actionscript 3 Implementation of a NTP Client Using Adobe AIR
created at April 2, 2013, 9:41 p.m.
AS3/Erlang implementation of the Croquet project's TeaTime protocol. Provides a simple framework for creating distributed, multi-user flash applications.
created at Sept. 13, 2008, 5:51 p.m.
This is an implementation of Apple's Airplay written in Actionscript 3.
created at April 22, 2012, 7:24 p.m.
Complete Ruby/ActionScript socket client/server with AMF
created at Jan. 17, 2010, 3:43 a.m.
Bi-directional RPC library for Actionscript (Flash). The easy button for high performance network communication!
created at Aug. 5, 2012, 6:41 p.m.
Socket.IO Actionscript 3 client
created at Dec. 2, 2010, 10:50 a.m.
A wicked fast and robust AS3 library for playing Animated GIFs in Flash.
created at Jan. 6, 2012, 2:18 p.m.