as3 camera detection so you don't have to
created at Dec. 21, 2010, 4:08 p.m.
Abstract Grid Visualization for Social Media
created at Sept. 12, 2012, 10:28 p.m.
A Flex 3 + ActionScript 3 web software to draw dynamic graphcs
created at July 13, 2009, 11:42 a.m.
TreeMap data visualization component for Adobe Flex
created at Jan. 19, 2010, 8:56 p.m.
An ActionScript mapping framework for data visualization.
created at Feb. 15, 2010, 6:28 p.m.
Actionscript 3.0 library for FFT, SURF, edge detection, fluid solver, etc
created at Nov. 11, 2016, 9:44 a.m.
Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
created at Aug. 4, 2010, 7:35 p.m.
IN2AR latest SDK libs and examples
created at March 28, 2013, 7:29 a.m.
NyARToolkit AS3 edition. Marker based Augmented reality library.
created at May 19, 2015, 7:36 a.m.
This project allows you to quickly test AR demos to see what works and what doesn't with or without a webcam.
created at March 27, 2010, 12:45 a.m.
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
created at June 28, 2013, 7:28 a.m.
A simple Joystick for the Starling Framework. Great for Mobile Use.
created at Jan. 12, 2013, 1:14 a.m.
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
created at Nov. 11, 2009, 5:12 p.m.