SAP by gonchar

Particle System for Starling

created at March 24, 2015, 9:32 p.m.

ActionScript

12 +0

45 +0

7 +0

GitHub
socket.io-flash by sinnus

Flash client for Socket.IO server

created at Sept. 24, 2011, 8:49 p.m.

ActionScript

8 +0

45 +0

13 +0

GitHub
airkinect-2-examples by AS3NUI

AIRKinect 2.0 AIR Examples

created at Jan. 30, 2012, 5:05 a.m.

ActionScript

20 +0

46 +0

27 +0

GitHub
AIR-NativeExtensions by benkuper

Collections of Native Extensions for Adobe AIR

created at May 18, 2014, 10:13 a.m.

ActionScript

14 +0

46 +0

14 +0

GitHub
MadComponents by danfreeman

Popular Mobile UI Framework for AS3 / AIR

created at Oct. 13, 2014, 11:12 a.m.

ActionScript

16 +0

46 +0

11 +0

GitHub
as3-arduino-connector by quetwo

Connecting Arduino Prototyping board to Adobe AIR through an AIR Native Extension. Available for Windows and MacOSX.

created at March 22, 2015, 1 a.m.

C

8 +0

47 +0

19 +0

GitHub
easyAS-Worker by myflashlab

Run AS worker in your AdobeAir projects without having to deal with complicated flash.system.Worker class

created at Jan. 28, 2016, 9:57 p.m.

ActionScript

12 +0

47 +0

12 +0

GitHub
ASCrypt by Meychi

Open-source crypto library with a similar API for multiple languages.

created at Aug. 24, 2012, 8:58 p.m.

ActionScript

11 +0

47 +0

10 +0

GitHub
AIR-Server by wouterverweirder

Socket Server library for Adobe AIR

created at Sept. 5, 2012, 7:50 a.m.

ActionScript

13 +0

47 +0

22 +0

GitHub
asunit by patternpark

The only ActionScript unit test framework that supports Flash Players 6, 7, 8, 9 and 10

created at April 10, 2010, 6:07 p.m.

ActionScript

5 +0

48 +0

28 +0

GitHub
FreSharp by tuarua

C# wrapper for FlashRuntimeExtensions

created at April 14, 2017, 7:24 p.m.

C#

10 +0

48 +0

7 +0

GitHub
RobotEyes by Stray

UI end-to-end testing gubbins to use within test cases

created at Jan. 7, 2010, 7:51 p.m.

ActionScript

4 +0

49 +0

5 +0

GitHub
monsterdebugger-client-starling by joshtynjala

Fork of Monster Debugger client library with support for Starling Framework

created at April 20, 2014, 12:36 a.m.

ActionScript

10 +0

51 +0

7 +0

GitHub
Flod by photonstorm

AS3 Amiga SoundTracker (MOD) and FastTracker (XM) Replay Library

created at Sept. 28, 2011, 11:23 p.m.

ActionScript

11 +0

51 +0

13 +0

GitHub
AIRKinectv2 by Tastenkunst

Adobe AIR native extension for Microsofts Kinect v2 for Windows SDK

created at April 24, 2015, 7:10 a.m.

ActionScript

14 +0

52 +0

17 +0

GitHub
Pixelizer by johanp

A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.

created at March 11, 2012, 7:38 a.m.

ActionScript

12 +0

53 +0

10 +0

GitHub
Air-Kinect-Gesture-Lib by tonybeltramelli

Air Kinect Gesture Library

created at May 28, 2012, 2:51 p.m.

ActionScript

16 +0

53 +0

18 +0

GitHub
webView-ANE by myflashlab

This air native extension is a perfect replacement to the classic StageWebView and it allows you to easily call Javascript functions from flash and send String messages from JS to flash.

created at June 16, 2015, 12:09 p.m.

ActionScript

19 +0

54 +0

12 +0

GitHub
SystemVolumeNativeExtension by nweber

An AIR native extension to interact with the system volume for iOS and Android devices.

created at March 29, 2012, 2:27 p.m.

ActionScript

15 +0

55 +0

32 +0

GitHub
Gamepad by iainlobb

Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.

created at Nov. 11, 2009, 5:12 p.m.

ActionScript

4 +0

56 +0

7 +0

GitHub