Adobe AIR native extension for the Bullet physics simulation library
created at Sept. 5, 2013, 3:28 p.m.
An ActionScript 3 library for interfacing with OAuth 2.0 services.
created at Dec. 15, 2011, 1:40 a.m.
Firebase ANE collection give you access to the Google Firebase project in your AdobeAir projects supported on both Android and iOS with 100% identical ActionScript API.
created at July 5, 2016, 9:07 a.m.
This air native extension is a perfect replacement to the classic StageWebView and it allows you to easily call Javascript functions from flash and send String messages from JS to flash.
created at June 16, 2015, 12:09 p.m.
Google (and more) maps for Starling and Feathers.
created at Jan. 14, 2016, 2:32 p.m.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
created at Nov. 3, 2011, 5:21 a.m.
Library to help Flash, Flex and ActionScript clients connect to Socket.IO servers.
created at Feb. 23, 2011, 6:37 a.m.
MyAR is an augmented reality Air Native Extension supporting Android and iOS based on Wikitude SDK
created at April 6, 2015, 10:09 a.m.
FlashRuntimeExtensions.swift. Example Air Native Extension written in Swift 5 for iOS, macOS and tvOS
created at Feb. 19, 2017, 3:03 p.m.
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
created at Jan. 2, 2012, 1:17 p.m.
Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.
created at June 26, 2012, 8:19 a.m.